#include "common.h"
#include "vmath.h"
#include "bu/magic.h"
#include "bu/vls.h"
#include "rt/defines.h"
#include "rt/xray.h"
Go to the source code of this file.
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#define | HIT_NULL ((struct hit *)0) |
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#define | RT_CK_HIT(_p) BU_CKMAG(_p, RT_HIT_MAGIC, "struct hit") |
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#define | RT_HIT_INIT_ZERO { RT_HIT_MAGIC, 0.0, VINIT_ZERO, VINIT_ZERO, VINIT_ZERO, NULL, 0, NULL } |
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#define | RT_HIT_NORMAL(_normal, _hitp, _stp, _unused, _flipflag) |
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#define | CURVE_NULL ((struct curvature *)0) |
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#define | RT_CURVATURE_INIT_ZERO { VINIT_ZERO, 0.0, 0.0 } |
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#define | RT_CURVATURE(_curvp, _hitp, _flipflag, _stp) |
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#define | RT_HIT_UVCOORD(ap, _stp, _hitp, uvp) |
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