#include <hit.h>
Mostly for texture mapping, information about parametric space.
Definition at line 152 of file hit.h.
Range 0..1.
Definition at line 153 of file hit.h.
Definition at line 154 of file hit.h.
delta in u
Definition at line 155 of file hit.h.
delta in v
Definition at line 156 of file hit.h.