Here is a list of all struct and union fields with links to the structures/unions they belong to:
- i -
- i : analyze_densities, bg_mesh_lod_context, bu_column_state, bv_mesh_lod, bv_scene_obj, bview_set, cdt_bmesh, dm, fb, gcv_context, ged_cmd, ged_selection_set, ged_selection_sets, nirt_state, record, subbrep_shoal_data
- i_byteorder : ident
- i_floattype : ident
- i_id : ident
- i_title : ident
- i_units : ident
- i_version : ident
- id : rt_constraint_internal
- idb_avs : rt_db_internal
- idb_magic : rt_db_internal
- idb_major_type : rt_db_internal
- idb_meth : rt_db_internal
- idb_minor_type : rt_db_internal
- idb_ptr : rt_db_internal
- im : bn_complex, COMPLEX
- implicit_plane_normal : csg_object_params
- implicit_plane_origin : csg_object_params
- in_out : hitmiss, nmg_hitmiss
- in_pt : diff_seg
- inbound_norm : hitmiss, nmg_hitmiss
- inbound_use : hitmiss, nmg_hitmiss
- ind_src : rt_gen_worker_vars
- independent : bview
- index : edge, edge_g_cnurb, edge_g_lseg, edgeuse, face, face_g_plane, face_g_snurb, faceuse, loop, loop_a, loopuse, model, nmgregion, nmgregion_a, shell, shell_a, vertex, vertex_g, vertexuse, vertexuse_a_cnurb, vertexuse_a_plane, xray
- inherit : rt_comb_internal
- initstep : rt_metaball_internal
- int16 : rt_binunif_internal
- int32 : rt_binunif_internal
- int64 : rt_binunif_internal
- int8 : rt_binunif_internal
- internal : db5_registry
- interp : tclcad_io_data
- Intersect() : Subcurve, Subsurface
- IntersectRay() : ON_Ray
- intersectsHierarchy() : BBNode
- io_mode : tclcad_io_data
- is_binary : db5_attr_ctype
- is_crack : nmg_radial
- is_fastgen : rt_comb_internal
- is_mapped : bu_mapped_file
- is_outie : nmg_radial
- is_real : edge
- island_children : subbrep_island_data
- island_faces : subbrep_island_data
- island_faces_cnt : subbrep_island_data
- island_id : subbrep_island_data
- island_loops : subbrep_island_data
- island_loops_cnt : subbrep_island_data
- island_type : subbrep_island_data
- isLeaf() : BBNode
- IsPointIn() : Subcurve, Subsurface
- isTrimmed() : BBNode, BRNode
- IsValid() : ON_PX_EVENT
- iterations : bg_3d_spsr_opts