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BRL-CAD
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Primary ray data structure. More...
#include <xray.h>
Data Fields | |
| uint32_t | magic |
| int | index |
| Which ray of a bundle. More... | |
| point_t | r_pt |
| Point at which ray starts. More... | |
| vect_t | r_dir |
| Direction of ray (UNIT Length) More... | |
| fastf_t | r_min |
| entry dist to bounding sphere More... | |
| fastf_t | r_max |
| exit dist from bounding sphere More... | |
Primary ray data structure.
Not called just "ray" to prevent conflicts with VLD stuff.