BRL-CAD
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Primary ray data structure. More...
#include <xray.h>
Data Fields | |
uint32_t | magic |
int | index |
Which ray of a bundle. More... | |
point_t | r_pt |
Point at which ray starts. More... | |
vect_t | r_dir |
Direction of ray (UNIT Length) More... | |
fastf_t | r_min |
entry dist to bounding sphere More... | |
fastf_t | r_max |
exit dist from bounding sphere More... | |
Primary ray data structure.
Not called just "ray" to prevent conflicts with VLD stuff.