int bg_3d_spsr(int **faces, int *num_faces, point_t **vertices, int *num_vertices, const point_t *input_points_3d, const vect_t *input_normals_3d, int num_input_pnts, struct bg_3d_spsr_opts *opts)
Applies Screened Poisson Surface Reconstruction to build a triangle mesh defining a surface,...