vshoot.c File Reference

#include "common.h"
#include <stdio.h>
#include <math.h>
#include "machine.h"
#include "vmath.h"
#include "raytrace.h"
#include "./debug.h"
#include "noalias.h"

Include dependency graph for vshoot.c:

Go to the source code of this file.

Defines

#define BACKING_DIST   (-2.0)
#define SEG_MISS(SEG)   (SEG).seg_stp=(struct soltab *) 0;
#define st   sv

Functions

int rt_shootray (struct application *ap)
 rt_vstub (struct soltab *stp[], struct xray *rp[], struct seg segp[], int n, struct resource *resp)
 rt_in_rpp (struct xray *rp, fastf_t *invdir, fastf_t *min, fastf_t *max)
void rt_bitv_or (bitv_t *out, bitv_t *in, int nbits)
void rt_get_bitv (struct rt_i *rtip, struct resource *res)

Variables

resource rt_uniresource
 default. Defined in librt/shoot.c


Detailed Description

EXPERIMENTAL vector version of the Ray Tracing program shot coordinator.

Author - Michael John Muuss

Source - SECAD/VLD Computing Consortium, Bldg 394 The U. S. Army Ballistic Research Laboratory Aberdeen Proving Ground, Maryland 21005

Definition in file vshoot.c.


Define Documentation

#define BACKING_DIST   (-2.0)
 

#define st   sv
 


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