#include "common.h"
#include <stdio.h>
#include <math.h>
#include "machine.h"
#include "vmath.h"
#include "raytrace.h"
#include "./debug.h"
#include "noalias.h"
Include dependency graph for vshoot.c:
Go to the source code of this file.
Defines | |
#define | BACKING_DIST (-2.0) |
#define | SEG_MISS(SEG) (SEG).seg_stp=(struct soltab *) 0; |
#define | st sv |
Functions | |
int | rt_shootray (struct application *ap) |
rt_vstub (struct soltab *stp[], struct xray *rp[], struct seg segp[], int n, struct resource *resp) | |
rt_in_rpp (struct xray *rp, fastf_t *invdir, fastf_t *min, fastf_t *max) | |
void | rt_bitv_or (bitv_t *out, bitv_t *in, int nbits) |
void | rt_get_bitv (struct rt_i *rtip, struct resource *res) |
Variables | |
resource | rt_uniresource |
default. Defined in librt/shoot.c |
Author - Michael John Muuss
Source - SECAD/VLD Computing Consortium, Bldg 394 The U. S. Army Ballistic Research Laboratory Aberdeen Proving Ground, Maryland 21005
Definition in file vshoot.c.
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