#include "common.h"
#include "bn/tol.h"
#include "dm/defines.h"
#include "bv/defines.h"
Go to the source code of this file.
|
void | bv_init (struct bview *v) |
|
void | bv_free (struct bview *v) |
|
void | bv_mat_aet (struct bview *v) |
|
void | bv_settings_init (struct bview_settings *s) |
|
void | bv_sync (struct bview *dest, struct bview *src) |
|
void | bv_obj_settings_sync (struct bv_obj_settings *dest, struct bv_obj_settings *src) |
|
void | bv_update (struct bview *gvp) |
|
int | bv_update_selected (struct bview *gvp) |
|
int | bv_differ (struct bview *v1, struct bview *v2) |
|
unsigned long long | bv_hash (struct bview *v) |
|
unsigned long long | bv_dl_hash (struct display_list *dl) |
|
int | bv_adjust (struct bview *v, int dx, int dy, point_t keypoint, int mode, unsigned long long flags) |
|
int | bv_screen_to_view (struct bview *v, fastf_t *fx, fastf_t *fy, fastf_t x, fastf_t y) |
|
void | bv_scene_obj_init (struct bv_scene_obj *s, struct bv_scene_obj *free_scene_obj) |
|
void | bv_scene_obj_free (struct bv_scene_obj *s, struct bv_scene_obj *free_scene_obj) |
|
void | bv_scene_obj_bound (struct bv_scene_obj *s) |
|
fastf_t | bv_vZ_calc (struct bv_scene_obj *s, struct bview *v, int mode) |
|