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Data Structures | |
struct | nmg_ray |
struct | nmg_hit |
struct | nmg_seg |
struct | nmg_hitmiss |
struct | nmg_ray_data |
Macros | |
#define | NMG_HIT_LIST 0 |
#define | NMG_MISS_LIST 1 |
#define | HMG_INBOUND_STATE(_hm) (((_hm)->in_out & 0x0f0) >> 4) |
#define | HMG_OUTBOUND_STATE(_hm) ((_hm)->in_out & 0x0f) |
#define | NMG_RAY_STATE_INSIDE 1 |
#define | NMG_RAY_STATE_ON 2 |
#define | NMG_RAY_STATE_OUTSIDE 4 |
#define | NMG_RAY_STATE_ANY 8 |
#define | HMG_HIT_IN_IN 0x11 |
hit internal structure More... | |
#define | HMG_HIT_IN_OUT 0x14 |
breaking out More... | |
#define | HMG_HIT_OUT_IN 0x41 |
breaking in More... | |
#define | HMG_HIT_OUT_OUT 0x44 |
edge/vertex graze More... | |
#define | HMG_HIT_IN_ON 0x12 |
#define | HMG_HIT_ON_IN 0x21 |
#define | HMG_HIT_ON_ON 0x22 |
#define | HMG_HIT_OUT_ON 0x42 |
#define | HMG_HIT_ON_OUT 0x24 |
#define | HMG_HIT_ANY_ANY 0x88 |
hit on non-3-manifold More... | |
#define | NMG_VERT_ENTER 1 |
#define | NMG_VERT_ENTER_LEAVE 0 |
#define | NMG_VERT_LEAVE -1 |
#define | NMG_VERT_UNKNOWN -2 |
#define | NMG_HITMISS_SEG_IN 0x696e00 |
"in" More... | |
#define | NMG_HITMISS_SEG_OUT 0x6f757400 |
"out" More... | |
#define | NMG_CK_RD(_rd) NMG_CKMAG(_rd, NMG_RAY_DATA_MAGIC, "ray data"); |
#define | NMG_CK_HITMISS(hm) |
#define | NMG_CK_HITMISS_LISTS(rd) |
#define | NMG_GET_HITMISS(_p) |
#define | NMG_FREE_HITLIST(_p) |
#define | nmg_bu_bomb(rd, vlfree, str) |
#define | HIT 1 |
a hit on a face More... | |
#define | MISS 0 |
a miss on the face More... | |
Functions | |
int | ray_in_rpp (struct nmg_ray *rp, const fastf_t *invdir, const fastf_t *min, const fastf_t *max) |
int | nmg_class_ray_vs_shell (struct nmg_ray *rp, const struct shell *s, const int in_or_out_only, struct bu_list *vlfree, const struct bn_tol *tol) |
void | nmg_isect_ray_model (struct nmg_ray_data *rd, struct bu_list *vlfree) |
Variables | |
struct bu_list | re_nmgfree |
head of NMG hitmiss freelist More... | |