BRL-CAD
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Go to the source code of this file.
Functions | |
void | quat_mat2quat (quat_t quat, const mat_t mat) |
Convert Matrix to Quaternion. More... | |
void | quat_quat2mat (mat_t mat, const quat_t quat) |
Convert Quaternion to Matrix. More... | |
double | quat_distance (const quat_t q1, const quat_t q2) |
Gives the euclidean distance between two quaternions. More... | |
void | quat_double (quat_t qout, const quat_t q1, const quat_t q2) |
Gives the quaternion point representing twice the rotation from q1 to q2. More... | |
void | quat_bisect (quat_t qout, const quat_t q1, const quat_t q2) |
Gives the bisector of quaternions q1 and q2. More... | |
void | quat_slerp (quat_t qout, const quat_t q1, const quat_t q2, double f) |
Do Spherical Linear Interpolation between two unit quaternions by the given factor. More... | |
void | quat_sberp (quat_t qout, const quat_t q1, const quat_t qa, const quat_t qb, const quat_t q2, double f) |
Spherical Bezier Interpolate between four quaternions by amount f. These are intended to be used as start and stop quaternions along with two control quaternions chosen to match spline segments with first order continuity. More... | |
void | quat_make_nearest (quat_t q1, const quat_t q2) |
Set the quaternion q1 to the quaternion which yields the smallest rotation from q2 (of the two versions of q1 which produce the same orientation). More... | |
void | quat_print (const char *title, const quat_t quat) |
void | quat_exp (quat_t out, const quat_t in) |
Exponentiate a quaternion, assuming that the scalar part is 0. Code by Ken Shoemake. More... | |
void | quat_log (quat_t out, const quat_t in) |
Take the natural logarithm of a unit quaternion. Code by Ken Shoemake. More... | |