#include <light.h>
Collaboration diagram for light_specific:
Data Fields | |
bu_list | l |
doubly linked list | |
vect_t | lt_target |
explicit coordinate aim point | |
fastf_t | lt_intensity |
Intensity Lumens (cd*sr): total output. | |
fastf_t | lt_angle |
beam dispersion angle (degrees) 0..180 | |
fastf_t | lt_fraction |
fraction of total light | |
int | lt_shadows |
!0 if this light casts shadows, # of rays | |
int | lt_infinite |
!0 if infinitely distant | |
int | lt_visible |
0 if implicitly modeled or invisible | |
int | lt_invisible |
0 if implicitly modeled or invisible | |
int | lt_exaim |
!0 if explicit aim in lt_target | |
fastf_t | lt_obscure |
percentage obscuration of light | |
vect_t | lt_color |
RGB, as 0..1. | |
fastf_t | lt_radius |
approximate radius of spherical light | |
fastf_t | lt_cosangle |
cos of lt_angle | |
vect_t | lt_pos |
location in space of light | |
vect_t | lt_vec |
Unit vector from origin to light. | |
vect_t | lt_aim |
Unit vector - light beam direction. | |
char * | lt_name |
identifying string | |
region * | lt_rp |
our region of origin | |
int | lt_pt_count |
count of how many lt_sample_pts have been set | |
light_pt * | lt_sample_pts |
dynamically allocated list of light sample points | |
fastf_t | lt_parse_pt [6] |
Definition at line 69 of file light.h.
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doubly linked list
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explicit coordinate aim point
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|
Intensity Lumens (cd*sr): total output.
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|
beam dispersion angle (degrees) 0..180
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|
fraction of total light
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|
!0 if this light casts shadows, # of rays
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!0 if infinitely distant
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0 if implicitly modeled or invisible
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0 if implicitly modeled or invisible
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!0 if explicit aim in lt_target
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percentage obscuration of light
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RGB, as 0..1.
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approximate radius of spherical light
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cos of lt_angle
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location in space of light
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Unit vector from origin to light.
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Unit vector - light beam direction.
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identifying string
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our region of origin
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count of how many lt_sample_pts have been set
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dynamically allocated list of light sample points
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