BoT Editing

BoTs (bags of triangles) are BRL-CADs basic triangle primitive, generally used to represent other triangle based formats that are imported into BRL-CAD. MGED has very limited abilities when it comes to editing BoTs, and Archer has virtually none.

This task would be to design and implement in Archer user interfaces, tools (if needed), and routines to allow for intuitive, effective editing of BoT primitives. Some operations to support:

Other ideas based on other mesh editing tools are certainly welcome, but the goal is to allow basic operations in a straightforward, organized fashion. User interface mockups are a good idea for this proposal.

[edit] References

[edit] Requirements