Name
translate — Used to precisely control the translation of an object in
both primitive edit and matrix edit modes.
DESCRIPTION
Used to precisely control the translation of an object in
both primitive edit and matrix edit modes. The keypoint of the edited object or shape
is translated to the specified coordinates.
EXAMPLES
The example shows the use of the translate command to move a currently edited object to specified model coordinates.
Example 1. Move a currently edited object to specified coordinates.
mged>
translate 10 20 30
Moves a currently edited object to the model coordinates (10 20 30).
BUG REPORTS
Reports of bugs or problems should be submitted via electronic
mail to <devs@brlcad.org>, or via the "cadbug.sh" script.