Name
qvrot — Adjusts the current MGED viewing direction such that the eye is positioned along the direction vector (dx dy dz) from the view center and is looking towards the view center.
DESCRIPTION
Adjusts the current MGED viewing direction such that the eye is positioned along the direction vector (dx dy dz) from the view center and is looking towards the view center. The angle (in degrees) allows for a twist about the viewing direction. The ae command provides a similar capability.