Name

nmg-rib — Convert polygonal NMG to Renderman Interface Bytestream (RIB)

Synopsis

nmg-rib [-t ] database.nmg nmg_solid...

DESCRIPTION

The nmg-rib program reads the geometry database database.nmg and converts the named polygonal NMG solids to RIB format polygons, described in lines written to standard output. If the -t option is given, the NMG solid will be triangulated first. If an NMG vertexuse normal is present for a vertexuse, it is used as the RIB vertex normal. Otherwise, the NMG face normal is used.

EXAMPLE


mged -c box.g
BRL-CAD Release 4.1   Graphics Editor (MGED)
    Tue Dec 15 15:49:30 EST 1992, Compilation 9
    stay@wolf:/m/dist4.1/mged

mged> l box.s
box.s:  ARB8
1 (0.5, -0.5, -0.5)
2 (0.5, 0.5, -0.5)
3 (0.5, 0.5, 0.5)
4 (0.5, -0.5, 0.5)
5 (-0.5, -0.5, -0.5)
6 (-0.5, 0.5, -0.5)
7 (-0.5, 0.5, 0.5)
8 (-0.5, -0.5, 0.5)
mged> facetize -n box.nmg box.s
facetize:  tessellating primitives with tolerances a=0, r=0.01, n=0
facetize:  evaluating Boolean expressions
facetize:  box.s
facetize:  converting NMG to database format
mged> q
nmg-rib box.g box.nmg
Polygon "P" [ -0.5 -0.5 0.5  0.5 -0.5 0.5  0.5 0.5 0.5  -0.5 0.5 0.5   ] "N" [ 0 0 1  0 0 1  0 0 1  0 0 1   ]
Polygon "P" [ 0.5 0.5 -0.5  0.5 -0.5 -0.5  -0.5 -0.5 -0.5  -0.5 0.5 -0.5   ] "N" [ 0 0 -1  0 0 -1  0 0 -1  0 0 -1   ]
Polygon "P" [ 0.5 0.5 0.5  0.5 0.5 -0.5  -0.5 0.5 -0.5  -0.5 0.5 0.5   ] "N" [ 0 1 0  0 1 0  0 1 0  0 1 0   ]
Polygon "P" [ -0.5 -0.5 -0.5  0.5 -0.5 -0.5  0.5 -0.5 0.5  -0.5 -0.5 0.5   ] "N" [ 0 -1 0  0 -1 0  0 -1 0  0 -1 0   ]
Polygon "P" [ -0.5 -0.5 -0.5  -0.5 -0.5 0.5  -0.5 0.5 0.5  -0.5 0.5 -0.5   ] "N" [ -1 0 0  -1 0 0  -1 0 0  -1 0 0   ]
Polygon "P" [ 0.5 -0.5 0.5  0.5 -0.5 -0.5  0.5 0.5 -0.5  0.5 0.5 0.5   ] "N" [ 1 0 0  1 0 0  1 0 0  1 0 0   ]
%

AUTHOR

Lee A. Butler

COPYRIGHT

This software is Copyright (c) 1994-2016 by the United States Government as represented by U.S. Army Research Laboratory.

BUG REPORTS

Reports of bugs or problems should be submitted via electronic mail to <devs@brlcad.org>.