Voxelize

From BRL-CAD
Revision as of 13:16, 24 March 2011 by Sean (talk | contribs) (new layout, add references)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Voxel data sets are commonly used in computational fluid dynamic simulations. The current technique for creating voxels from BRL-CAD geometry is to use the proprietary cubit framework.

This task would involve using raytracing to interrogate a specified combination/region/assembly and produce a set of arb8's in a new region approximating the shape. Interface should be similar to the facetize command and will need the TCL binding to connect the mged editor to the library functionality.

References[edit]

  • src/librt
    • raw grid shooting could go here
  • src/libanalyze
    • or here
  • src/libgcv
    • or here

There are tradeoffs and considerations to each of those that can be discussed in detail if you're interested.

Requirements[edit]

  • Familiarity with C
  • Familiarity with Tcl/Tk