< User:Vasco.costa
Revision as of 14:34, 3 July 2015 by Vasco.costa (talk | contribs)
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  • Fixed existing sphere (sph) OpenCL shot routines (p341).
  • Implemented elliptical hyperboloid (ehy), ellipsoid (ell), arbitrary polyhedron (arb8) OpenCL shot routines (p346, p370).
  • Alpha ANSI C simplified rendering loop with OpenMP threading (needs debugging) (patch).
  • ANSI C code compact grid construction for spatial partitioning (p379).

You can see a more detailed dev log here.