Editing User:Kunigami/GSoc2011/Reports

From BRL-CAD

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
 
= Reports =
 
= Reports =
 
== Week 13 (August 15th to August 22th) ==
 
 
# Used BCP tool to compress Boost to ~50MB (svn version is ~ 100MB)
 
# Wrote a script that compiles the bundled libraries (except LLVM, which we assume to be already instlled)
 
# Tests made on different machine (Ubuntu 10.04) is crashing when running the oslc application from OSL.
 
 
== Week 12 (August 8th to August 15th) ==
 
 
# Started adding osl dependencies to a separated svn repository.
 
# Added ilmbase, openexr, oiio and osl, though boost and llvm libraries are too big to be added (~500MB and ~250MB respectively).
 
 
== Week 11 (August 1st to August 8th) ==
 
 
# Implemented a multi-sample mode (similar to increasing mode, but it keeps the average of the sampled pixels and always uses full resolution)
 
# Implemented a random shoot mode, but it seems there's a bug with rendering in unbuffered mode
 
# Investigated the bug with the unbuffered mode, still without success.
 
 
== Week 10 (July 25th to August 1st) ==
 
 
# Studied OSL code in order to discover how to use it with a ray tracer.
 
# Implemented a simple mode for ray tracer, but I don't know how to add reflection and refraction to it. I intend to come back to it in the future.
 
# Studied BRL-CAD code to design the new framebuffer mode (similar to incremental).
 
  
 
== Week 9 (July 18th to July 25) ==  
 
== Week 9 (July 18th to July 25) ==  
  
# [19/07] Implemented a basic texture shader written in OSL.
+
# Implemented a basic texture shader written in OSL
# [20/07] Stopped using the hypersampling option (-H) and added a loop in the sh_osl to avoid shooting the same ray many times.
 
  
 
== Week 8 (July 11th to July 18th) ==
 
== Week 8 (July 11th to July 18th) ==

Please note that all contributions to BRL-CAD may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see BRL-CAD:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)