Editing User:Konrado DJ/GSoc2015/logs

From BRL-CAD

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 309: Line 309:
  
 
[[File:Chess8Levels.png|300px]]
 
[[File:Chess8Levels.png|300px]]
 
[[File:AllenDuttonVillage.png|300px]]
 
 
===1 AUGUST 2015===
 
- Added support for X3D IndexedTriangleSet
 
 
- Updated code comments
 
 
===2 AUGUST 2015===
 
- Cleanup code and commenting
 
 
- Modified primitive points assignment to make use of VSET() in node.c
 
 
===3 AUGUST 2015===
 
- testing and debugging code
 
 
===4 AUGUST 2015===
 
- Tried resolving issue with libxml as pointed out by my mentor.
 
 
- Got directives from Starseeker on irc that I would need to rework libxml in other to get it installed since it not installed and just used for building.
 
 
- Tried doing a make install but getting some errors "cannot find -lBulletSoftBody and others"
 
 
 
===5 AUGUST 2015===
 
- Resolved code compilation issues with mentor
 
 
===6 AUGUST 2015===
 
- Reading code for g-x3d exporter
 
 
===7 AUGUST 2015===
 
- Still studying code for g-x3d exporter
 
 
===8 AUGUST 2015===
 
- Reworking libxml to to install if not found in system
 
 
===10 AUGUST 2015===
 
- Still studying g-x3d exporter code
 
 
- Adding code comments
 
 
===11 AUGUST 2015===
 
- Adding support for VRML1_* nodes
 
 
===12 AUGUST 2015===
 
- Finalized work on polygonal(INDEXED*) nodes
 
 
===13 AUGUST 2015===
 
- Testing and debugging code
 
 
===14 AUGUST 2015===
 
- Code clean up
 
 
- Updated code to scale points by 1000
 
 
===15-16 AUGUST 2015===
 
- Took the weekend off to visit my parents, but I still did a little work on my project
 
 
===17 AUGUST 2015===
 
- Working on changing freewrl dependency on libxml to another xml parser as suggested by starseeker
 
 
===18 AUGUST 2015===
 
- Developed user manual for x3d-g importer
 
 
===19 AUGUST 2015===
 
- Reworked manual
 
 
- code cleanup
 
 
===20 AUGUST 2015===
 
- Further code cleanup and testing
 
 
- Resolved compile issues with libxml
 
 
===21 AUGUST 2015===
 
- Conclude GSoC work (submitted cleaned up patches for importer and manual) https://sourceforge.net/p/brlcad/patches/394/#052e
 
 
- Continued working on g-x3d exporter
 

Please note that all contributions to BRL-CAD may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see BRL-CAD:Copyrights for details). Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)