Editing User:DenisPavlov/GSoC18/Log

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** Wrote a small routine that checks the shader name, color of the region and assigns some Appleseed material.  
 
** Wrote a small routine that checks the shader name, color of the region and assigns some Appleseed material.  
 
** Tested it on tank_car model using different brdfs: Lambertian, Oren-Nayar, Ashikhmin-Shirley, e.t.c.
 
** Tested it on tank_car model using different brdfs: Lambertian, Oren-Nayar, Ashikhmin-Shirley, e.t.c.
** Have been looking for an efficient way to parse all the materials from the database file beforehand and experimenting with Appleseed materials trying to figure out the best way to translate brlcad's materials to Appleseed's ones.
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** Have been looking for a efficient way to parse all the materials from the database file beforehand and experimenting with Appleseed materials trying to figure out the best way to translate brlcad's materials to Appleseed's ones.

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