Editing Povray
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= Primitives that are working properly = | = Primitives that are working properly = | ||
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== Sphere == | == Sphere == | ||
Sphere is formed by | Sphere is formed by | ||
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sphere { Center, Radius [OBJECT_MODIFIERS...]} | sphere { Center, Radius [OBJECT_MODIFIERS...]} | ||
− | + | == Torus == | |
− | + | Torus is created using | |
− | = | + | major radius and minor radius |
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Example: | Example: | ||
− | + | torus { 4, 1 pigment { Green }} | |
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== Cone == | == Cone == | ||
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Example: | Example: | ||
cone {<0, 1, 0>, 0.3 <1, 2, 3>, 1.0 texture { T_Stone25 scale 4 }} | cone {<0, 1, 0>, 0.3 <1, 2, 3>, 1.0 texture { T_Stone25 scale 4 }} | ||
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== Cylender == | == Cylender == | ||
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cylinder { <0, 1, 0>,<1, 2, 3>,0.5 }} | cylinder { <0, 1, 0>,<1, 2, 3>,0.5 }} | ||
− | == | + | == Ellipsoids == |
− | + | This primitive is named as spheroid in POV-Ray. It is having | |
− | + | Center Vector, Radius Vector | |
− | + | Example: | |
+ | Spheroid(<-1.50,3.00,-2.00>,<2.0,1.2,2.5> ) | ||
− | == | + | === ELLG, ELL1 === |
− | + | These primitives are exported under Ell | |
− | = | + | == ARB8 == |
− | + | This primitive is formed in POV-Ray using mesh.The mesh object can be used to efficiently store large numbers of triangles. | |
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Example: | Example: | ||
− | + | mesh{triangle{a,b,c}triangle{a,c,d}triangle{a,d,f} | |
+ | triangle{g,h,c}triangle{e,f,g}triangle{e,g,h}} | ||
== Particle == | == Particle == | ||
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//point A, radius A: <0,0,0>,0.70, | //point A, radius A: <0,0,0>,0.70, | ||
// point B, radius B:<0,1,0>, 0.40,) | // point B, radius B:<0,1,0>, 0.40,) | ||
+ | |||
+ | == Truncated General Cone == | ||
+ | This primitive of BRL-CAD is formed by using Supercone of POV-Ray. | ||
+ | Example: | ||
+ | Supercone( //point A, axis Ax, axis Az:<0.0,0.0,0.0>, 0.5, 1.0, | ||
+ | // point B, axis Bx, axis Bz:<0.0,1.5,0.0>, 0.7, 0.4)} | ||
+ | === ELLG, ELL1 === | ||
+ | These primitives are export same as TGC. | ||
== half == | == half == | ||
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plane { <Normal>, Distance } | plane { <Normal>, Distance } | ||
− | == | + | == ARBN == |
− | + | An arbn record is specified by N sets of intersecting planes, each defined by four coefficients: | |
+ | |||
+ | * the {X, Y, Z} coefficients of the plane's normal vector pointing outward from the center of the arbn shape, and | ||
+ | *the perpendicular distance of that plane from the origin. | ||
+ | Its exported in POV-Ray by using intersection of Planes. | ||
+ | Example: | ||
+ | intersection{ plane{<x, y, z coefficients>, normal} .... } | ||
+ | |||
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f_torus(x,y,z,1*(y+0.4),0.1 ) | f_torus(x,y,z,1*(y+0.4),0.1 ) | ||
− | == | + | == EHY == |
− | Currently, | + | Elliptical Hyperboloid of BRL-CAD can be formed by POV-Ray. |
+ | Currently its coordinates are exported successfully but ehy is not working | ||
+ | |||
+ | == EPA == | ||
+ | Elliptical Paraboloid in BRL-CAD. Its coordinates are exported successfully but ehy is not working yet. | ||
+ | |||
+ | == RHC == | ||
+ | Right Hyperbolic Cylinder in BRL-CAD. Coordinates are exported successfully. It can be formed by using function | ||
+ | function { pow(x,2) + y } | ||
+ | of POV-Ray but its not working well. Its under discussion with POV-Ray community | ||
+ | |||
+ | == RPC == | ||
+ | Right Parabolic Cylinder in BRL-CAD. Coordinates are exported successfully. It also formed by the using functions of POV-Ray but under work. | ||
= Primitives that are not under work yet = | = Primitives that are not under work yet = | ||
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== derived from 2d == | == derived from 2d == | ||
+ | === extrude === | ||
=== revolve === | === revolve === | ||
=== dsp === | === dsp === | ||
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=== spline === | === spline === | ||
=== vol === | === vol === | ||
+ | === bot === | ||
=== poly === | === poly === | ||
=== hrt === | === hrt === |