Editing OpenCL GPGPU Raytracing
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Your project is to help us introduce a GPGPU pipeline into BRL-CAD using OpenCL. You're welcome to use a library that encapsulates OpenCL. We have a dozen primitives in BRL-CAD that need to be converted to OpenCL. Your objective is to implement at least two more while evaluating how your conversion compares to the non-GPGPU implementation. | Your project is to help us introduce a GPGPU pipeline into BRL-CAD using OpenCL. You're welcome to use a library that encapsulates OpenCL. We have a dozen primitives in BRL-CAD that need to be converted to OpenCL. Your objective is to implement at least two more while evaluating how your conversion compares to the non-GPGPU implementation. | ||
− | One primitive which is done is an arbitrary polyhedron, so you have | + | One of them which is done is an ellipsoid, a [[wikipedia:Quadric|quadric]] primitive, so you have an example to follow. These quadrics still need to be converted: elliptical hyperboloid, and superquadratic ellipsoid. |
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+ | Another primitive which is done is an arbitrary polyhedron, so you have another example to follow. These primitives still need to be converted: polyhedron with an arbitrary number, and FASTGEN4 CLINE. | ||
Difficulty: Easy | Difficulty: Easy | ||
Languages: C and OpenCL (or other GPGPU API) | Languages: C and OpenCL (or other GPGPU API) |