Editing NURBS
From BRL-CAD
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* non-solid tessellation for interactive visualization | * non-solid tessellation for interactive visualization | ||
* losslessly converting implicit entities unevaluated | * losslessly converting implicit entities unevaluated | ||
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* solid tessellation for polygonal export (demonstrated) | * solid tessellation for polygonal export (demonstrated) | ||
* export via 3DM and STEP file formats (demonstrated) | * export via 3DM and STEP file formats (demonstrated) |