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If you want to work on '''computer-aided design (CAD), geometry, or graphics''', you've come to the right place! Help us improve open source CAD.
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If you want to work on open source '''computer-aided design (CAD), geometry, or graphics''', you've come to the right place!
  
Well prepared proposals from capable students have an ''outstanding'' chance of getting selected. We consider proposals for all skill levels ranging from simple to crazy hard and everything in between.  [https://lists.sourceforge.net/lists/listinfo/brlcad-devel Introduce yourself], and we'll help you plan one right for you.
+
We'd love to have you work on projects that make our software better. The project possibilities range from very simple to crazy hard with intense math and everything in between.  '''Each project idea below links to a page with more details.'''
  
Remember that project descriptions are just ''initial ideas''.  You must expand with [[Summer_of_Code/Application_Guidelines|considerably more detail]].  Change the goals to fit your experience and interestsSee our '''[[Summer_of_Code/Checklist|checklist]]''' to get started.
+
This year, BRL-CAD is coordinating with three other open source CAD efforts to help bridge our communities and encourage collaborationProjects that help us exchange data or share code are encouraged!
  
This year, BRL-CAD is coordinating with five other communities that will get 1-2 students each to help bridge our work and encourage collaborationProjects that help exchange data or share code are desired!
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{|align="center" width="62%"
 
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|align="center" |http://brlcad.org/images/logo/BRL-CAD_gear_logo_w_name_256.png
{|-
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|colspan=2 align="center" |Under development for 30+ years, it's big, it's complicated, it's powerful.  BRL-CAD will consider just about any project that relates to computer graphics.
  |align="center" width="15%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#OpenSCAD_Projects http://www.openscad.org/assets/img/logo.png]
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  |}
  |align="center" width="15%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#Slic3r_Projects https://raw.githubusercontent.com/alexrj/Slic3r/master/var/Slic3r_128px.png]
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{|align="center" width="90%"
  |align="center" width="15%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#LibreCAD_Projects https://librecad.org/img/logo.png]
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  |align="center" width="33%"|[http://openscad.org http://www.openscad.org/assets/img/logo.png]
 +
  |align="center" width="33%"|[https://librecad.org http://librecad.org/files/live/sites/lc/files/WebImages/LogoLibrecad_logo.png]
 +
  |align="center" width="33%"|[http://stepcode.org/mw/index.php?title=List_of_projects http://stepcode.org/STEPcode_logo_sm.png]
 
  |-
 
  |-
 
  |align="center"|'''OpenSCAD''': rich syntax, programmable geometry.  Lots of possibilities to make it interoperate with BRL-CAD and LibreCAD.
 
  |align="center"|'''OpenSCAD''': rich syntax, programmable geometry.  Lots of possibilities to make it interoperate with BRL-CAD and LibreCAD.
  |align="center"|'''Slic3r''': toolpath/G-code generator for 3D printers.
+
  |align="center"|'''LibreCAD''': 2D CAD modeling, drafting, drawings.
  |align="center"|'''LibreCAD''': specializes in 2D CAD modeling, drafting, drawingsHelp build a bridge to BRL-CAD or add STEP support.
+
  |align="center"|'''STEPcode''':A file format on steroids, STEP is a complex standard for geometry data used by nearly every pro CAD system.
 +
|}
 +
 
 +
Remember that our project descriptions are just ''initial ideas''.  You must '''expand''' with [[Summer_of_Code/Application_Guidelines|considerably more detail]].  You're encouraged to scale the scope up, down, or completely change the goals to fit your experience level and interestProposing a hard project does not improve your chances of getting selected.
 +
 
 +
'''Unless there isn't a quality proposal, we will be selecting at least one student for each of BRL-CAD's main categories as well as at least one student each for STEPcode, OpenSCAD, and LibreCAD.'''
 +
 
 +
{|align="right" width=256
 +
|[[Image:BRL-CAD_Priorities.png|thumb|left|256px|BRL-CAD Priorities]]
 
  |-
 
  |-
  |align="center" width="15%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#BRL-CAD_Projects http://brlcad.org/images/logo/BRL-CAD_gear3d_logo_164.png]
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  | There are also many [http://brlcad.org/~sean/ideas.html other project ideas] that would be interesting to us. Suggest your own. Don't be shy if you have [[Mailing_Lists|questions]]!
|align="center" width="15%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#FreeCAD_Projects http://www.freecadweb.org/images/logo.png]
 
 
  |-
 
  |-
  |align="center"|'''BRL-CAD''': 3D solid modeling, geometry processing, and robust high-performance ray tracing. Help us make a better CAD system.
+
  |'''Be sure to follow our [[Summer_of_Code/Checklist|checklist]] for guidance getting started.'''
|align="center"|'''FreeCAD''': parametric 3D modelling with strong Python interface and general engineering functionality like FEM and CAM
 
 
  |}
 
  |}
  
'''Project titles link to a page with more details.'''
 
  
= BRL-CAD Projects =
+
= Project Categories =
== High Priority Topics ==
 
This year, we are most interested in topics that will immediately benefit BRL-CAD users.  Please align your proposal with one of the following three focus areas.  Talk with us at http://brlcad.zulipchat.com
 
  
{| bgcolor=#fff width=100%
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== Geometry ==
|-
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|align=center width=20% bgcolor=#e22|'''Performance'''
+
===Project: NURBS===
|bgcolor=#aaa|Faster geometry.  In order, ideas like'''[[Coherent Raytracing]]''', anything involving OpenCL, parallelizing serial code, and eliminating LIBBU pointer aliasing.
 
|-
 
|align=center width=20% bgcolor=#2e2|'''User Interface'''
 
|bgcolor=#ccc|Build on Google Code-In progress (OpenSCAD-style GUI), [[Convert MGED from Tk to Qt]], revamp our [[Overlap tool]] GUI, etc.  Qt and ray tracing are fair game.
 
|-
 
|align=center width=20% bgcolor=#22e|'''Core Infrastructure'''
 
|bgcolor=#aaa|Integrate appleseed rendering, extend and deploy Online Geometry Viewer (OGV), expand our geometry conversion (GCV) library.
 
|}
 
  
== Web Development ==
+
BRL-CAD implements support for NURBS boundary representation geometry.  Working with NURBS is pretty hard so you'll need to have either a suitable math or logic background, and lots of proposal milestones.
  
{| bgcolor=#fff
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{| bgcolor=#fff width=100%
 
!
 
!
 
!align=center|Languages
 
!align=center|Languages
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!align=center|Contacts
 
!align=center|Contacts
 
|-
 
|-
|width=62%|'''[[Synchronize Wiki with Docbook]]:'''  We use Docbook for most of our user documentation but find editing a wiki page much easier to useSet up a system so the two are always in sync.
+
|align=left width=62%|'''[[NURBS Intersections]]:'''  Evaluate the intersection of two NURBS surfacesYou'll get a 3D curve or a point, line segment, or even a plane depending how the surfaces overlap.
|Depends (likely PHP or Python)
+
|align=center|C/C++
 +
|align=center|HARD
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Rossberg]]
 +
|-
 +
|align=left width=62%|'''[[NURBS Editing Support]]:'''  BRL-CAD doesn't currently have support for editing NURBS primitives.  Fix that.
 +
|align=center|C/Tcl
 
|align=center|MEDIUM
 
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]]
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]]
 
|-
 
|-
|width=62%|'''[[Online Geometry Viewer Back-end]]:'''  Continuation of existing work, improve our interface for viewing geometry onlineFocus on the back-end infrastructure.
+
|align=left width=62%|'''[[Vector Drawings from NURBS]]:'''  Huge impact here if you can update one or more of our raytracers to provide vector output instead of rasterPerhaps render directly to PDF or SVG.
|C++, Javascript, Meteor.js, Three.js
+
|align=center|C and/or C++
|align=center|Medium
+
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]],[[Google_Summer_of_Code/Project_Ideas#Mentors|Pooh]], [[Google_Summer_of_Code/Project_Ideas#Mentors|Panda]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg]]
 
|-
 
|-
|width=62%|'''[[Mediawiki 3D Geometry Extension]]:'''  Write an extension for Mediawiki that will visualize our .g files. Maybe leverage LLVM C->Javascript translation.  
+
|align=left width=62%|'''[[Plate Mode NURBS raytracing]]:'''  Imported NURBS geometry often does NOT enclose space (i.e., not solid), so add support for specifying an implicit thickness.
|Depends (likely PHP or Python)
+
|align=center|C/C++
 
|align=center|HARD
 
|align=center|HARD
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 +
|-
 +
|align=left width=62%|'''[[NURBS Optimization and Cleanup]]:'''  We have a fantastic implementation of NURBS evaluation but haven't gone back to clean up or speed it up.  Make it purdy.
 +
|align=center|C/C++
 +
|align=center|MEDIUM
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]]
 
|}
 
|}
  
== Geometry ==
 
  
{| bgcolor=#fff width=100%
+
=== Project: Refactoring===
 +
 
 +
BRL-CAD has more than a million lines of code so we have to continually refactor and clean up code for maintainability.  Cruft happens.  These projects help reduce the complexity and make things better. They're not very hard at all, but exceedingly valuable to our project vitality.
 +
 
 +
{| bgcolor=#fff
 
!
 
!
 
!align=center|Languages
 
!align=center|Languages
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!align=center|Contacts
 
!align=center|Contacts
 
|-
 
|-
|align=left width=62%|'''[[Plate Mode NURBS raytracing]]:'''  Imported NURBS geometry often does NOT enclose space (i.e., not solid), so add support for specifying an implicit thickness.
+
|width=62%|'''[[MGED to Archer Command Migration]]:'''  Our next-generation editor (Archer) needs to have the same (700+) commands that are in MGED. Help make our next CAD interface awesome.
|align=center|C/C++
+
|align=center|C and Tcl
|align=center|HARD
+
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]]
 
|-
 
|-
|width=62%|'''[[Overlap tool]]:''' Resolving geometric interferences (aka overlaps) is a common geometry editing activityDesign an awesome GUI for resolving conflicts.
+
|width=62%|'''[[Code Reduction]]:''' BRL-CAD is more than 1M lines of code.  Approximately 10% of that is duplicationHelp reduce that percentage.
|align=center|Tcl
+
|align=center|C
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison, Greenwald]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]]
 
|-
 
|-
|align=left width=62%|'''[[NURBS Editing Support]]:'''  BRL-CAD doesn't currently have good support for editing NURBS primitivesFix that.
+
|width=62%|'''[[General Tree Walker]]:'''  We have a half dozen or more functions that will traverse a geometry hierarchy in different waysThere only needs to be one.
|align=center|C/Tcl
+
|align=center|C
|align=center|MEDIUM
+
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]]
 
|-
 
|-
|align=left width=62%|'''[[Vector Drawings from NURBS]]:'''  Huge impact here if you can update one or more of our raytracers to provide vector output instead of raster.  Perhaps render directly to PDF or SVG.
+
|width=62%|'''[[Rework of libbu/libbn to not require Tcl]]:'''  Tcl's '''''C API''''' is used throughout BRL-CAD providing great abstractions, but we want our basic utility and numeric libraries (LIBBU & LIBBN) to stand alone.
|align=center|C and/or C++
+
|align=center|C
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp, Greenwald]]
 
|-
 
|-
|width=62%|'''[[NMG Editing]]:'''  Our structured polygonal mesh geometry (N-Manifold Geometry = NMG) is a common export format, but our NMG edit support is non-existentWe need something.
+
|width=62%|'''[[Consolidate image processing]]:'''  We have 100+ image processing tools that independently read and write file dataNeeds much reuse love.
 
|align=center|C
 
|align=center|C
|align=center|HARD
+
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]]
 
|-
 
|-
|width=62%|'''[[Geometry Conversion Library]]:'''  Probably our biggest open source asset is our extensive collection of importers and exportersTurn them all into a universal conversion library.  
+
|width=62%|'''[[Fix Bugs]]:'''  We take pride in our breadth of functionality and time-tested stabilityWe still have bugs. Identify some and fix 'em!
|align=center|C/C++
+
|align=center|C
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Rossberg]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|TBD]]
 +
|-
 +
|width=62%|'''[[Mesh library cleanup]]:'''  BRL-CAD has an extensive n-manifold polygonal mesh library that needs some refactoring, testing, and optimization rework.
 +
|align=center|C
 +
|align=center|MEDIUM
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]]
 +
|}
 +
 
 +
 
 +
===Project: Graphical User Interface ===
 +
 
 +
Better cross platform support and improved GUI usability are high on BRL-CAD's priority list, but those developments require some fundamental work on our core display libraries.
 +
 
 +
{| bgcolor=#fff
 +
!
 +
!align=center|Languages
 +
!align=center|Difficulty
 +
!align=center|Contacts
 
|-
 
|-
|width=62%|'''[[STEP importer improvements]]:'''  We have an importer, but it's preliminaryAdd support for importing hierarchy information, polygonal geometry, and implicit geometry.
+
|width=62%|'''[[New Cross-Platform 3D Display Manager]]:'''  BRL-CAD uses '''''display managers''''' for visualizing 3D geometry in a windowWe want one that uses a cross-platform toolkit such as Qt + OGRE.
 
|align=center|C/C++
 
|align=center|C/C++
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 +
|}
 +
 
 +
===Project: Geometry Conversion===
 +
 
 +
When it comes to geometry conversion, STEP is our priority but other formats like COLLADA, X3D, and IGES are also interesting.
 +
{| bgcolor=#fff
 +
!
 +
!align=center|Languages
 +
!align=center|Difficulty
 +
!align=center|Contacts
 
|-
 
|-
 
|width=62%|'''[[STEP exporter]]:'''  We have an importer, we need a comprehensive exporter with support for implicit CSG, NURBS, or polygonal mesh geometry.
 
|width=62%|'''[[STEP exporter]]:'''  We have an importer, we need a comprehensive exporter with support for implicit CSG, NURBS, or polygonal mesh geometry.
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|align=center|EASY
 
|align=center|EASY
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]]
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]]
 +
|-
 +
|width=62%|'''[[STEP importer improvements]]:'''  We have an importer, but it's preliminary.  Add support for importing hierarchy information, polygonal geometry, and implicit geometry.
 +
|align=center|C/C++
 +
|align=center|MEDIUM
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]]
 
|-
 
|-
 
|width=62%|'''[[Convert BoT to Pipe]]:'''  Command line interface to convert facetted fluid/electrical line geometry into BRL-CAD native pipe solids.
 
|width=62%|'''[[Convert BoT to Pipe]]:'''  Command line interface to convert facetted fluid/electrical line geometry into BRL-CAD native pipe solids.
Line 118: Line 160:
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|-
 
|-
|width=62%|'''[[OpenSCAD Importer]]:'''  Create an importer for OpenSCAD's format.
+
|width=62%|'''[[IGES import improvements]]:'''  We have extensive support for the International Geometry Exchange Standard (IGES) with our g-iges and iges-g converters, but they need updating.
|align=center|C/C++
+
|align=center|C
|align=center|EASY
+
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|-
 
|-
|width=62%|'''[[OpenSCAD Exporter]]:'''  Create an exporter for OpenSCAD's format.
+
|width=62%|'''[[Geometry Conversion Library]]:'''  Probably our biggest open source asset is our extensive collection of importers and exporters.  Turn them all into a universal conversion library.  
 
|align=center|C/C++
 
|align=center|C/C++
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Rossberg]]
 
|-
 
|-
|width=62%|'''[[Python Geometry]]:'''  Wrap BRL-CAD's primitives in Python (or Lua), make it easier to script geometry creation.  
+
|width=62%|'''[[Voxelize]] command:'''  Convert geometry into voxel data sets by shooting a grid of rays.  The finite element analysis and volumetric rendering folks will love you.
|align=center|Python/Lua
+
|align=center|C
|align=center|Easy
+
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Rossberg]]
 
|}
 
|}
  
== Performance & Quality ==
+
===Project Geometry Processing===
 +
 
 +
As part of our new GUI development efforts, a lot of code had to be moved out of application space into a library.  That library is our geometry editing library, LIBGED.  A lot of time, attention, and emphasis is going on there to make sure that all of our core functionality is reusable by applications.  More than 100k lines of code have already moved, but there's still a lot more work needed.
  
 
{| bgcolor=#fff
 
{| bgcolor=#fff
Line 142: Line 186:
 
!align=center|Contacts
 
!align=center|Contacts
 
|-
 
|-
|align=left width=62%|'''[[Coherent Raytracing]]:''' Our current raytrace pipeline dispatches and processes one ray at a time.  Send bundles and convert the pipeline into phases.
+
|width=62%|'''[[Add exec option to search]]:''' Our LIBGED library provides a ''search'' command very similar to the UNIX ''find'' command for scanning through geometry.  Implement the -exec option.
|align=center|C/C++
+
|align=center|C
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]]
 
|-
 
|align=left width=62%|'''[[OpenCL GPGPU Raytracing]]:''' We have about a dozen simple primitives that need to have a ray-object intersection function converted from C to OpenCL.
 
|align=center|C/OpenCL
 
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]]
 
|-
 
|-
|align=left width=62%|'''[[OpenCL GPGPU Complex Raytracing]]:''' We have about half a dozen complex primitives that need to have a ray-object intersection function converted from C to OpenCL.
+
|width=62%|'''[[Geometric Constraint Solver]]:''' Our LIBPC parametric constraint library is the work-in-progress foundation of being able to validate and describe geometry relationships.
|align=center|C/OpenCL
+
|align=center|C/C++
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|-
 
|align=left width=62%|'''[[OpenCL GPGPU Spatial Partitioning Raytracing]]:''' We use a Bounding Volume Hierarchy (BVH) to reduce the amount of intersections we need to compute to render an image. We need to replace this with a Kd-tree in order to be able to early terminate a render in models with high depth complexity. This should speed up render speed significantly for those models (e.g. Goliath).
 
|align=center|C/OpenCL
 
 
|align=center|HARD
 
|align=center|HARD
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 +
|}
 +
 +
 +
== Conversion ==
 +
We are an invested heavily in the ISO 10303 STEP standard for geometry import and export.  Collaborating with the [http://stepcode.org STEPcode] community, we will be allocating one or more slots to a qualified capable student to specifically work on a STEP project.
 +
 +
{| bgcolor=#fff width=100%
 +
!
 +
!align=center|Languages
 +
!Impact
 +
!align=center|Difficulty
 +
!align=center|Contacts
 
|-
 
|-
|align=left width=62%|'''[[OpenCL GPGPU Brep Raytracing]]:''' We need to support Brep NURBS raytracing over the GPU. There is example CPU only code. Execution on the GPU should significantly enhance rendering performance of these primitives.
+
|width=62%|'''[[STEP Coverage Test]]:'''  Write a program that links against STEPcode and generates a STEP output instantiating every entity for a given schema.  Goal is a comprehensive program and data file for testing STEP import/export.
|align=center|C/OpenCL
+
|ANY (C/C++, Python, Java, Perl, ...)
|align=center|HARD
+
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
 +
|-
 +
|width=62%|'''[[STEP Incremental Loading]]:''' Basically take a work-in-progress to the next level. Modify the STEP parser to only read what it needs when it needs it, test, clean up, profile, and optimize.
 +
|align=center|C++
 +
|align=center|EASY
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
 +
|-
 +
|width=62%|'''[[STEP Multiple Protocol Parsing]]:''' Currently creates a parser that works with a specific application protocol (e.g., AP203, AP214).  Make it work with multiple simultaneously.  
 +
|align=center|C++
 +
|align=center|MEDIUM
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
 +
|-
 +
|width=62%|'''[[STEP AP 242 Parser]]:'''  We already parse a subset of AP203, but the new kid on the block is AP242.  Make AP242 work with BRL-CAD's step-g importer.
 +
|align=center|C++
 +
|align=center|EASY
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
 +
|-
 +
|width=62%|'''[[STEP Libraries]]:'''  We took over NIST's STEP Class Library (SCL) project during our development of a STEP importer.  SCL has since turned into a larger community collaboration.  The code needs cleanup.
 +
|align=center|C/C++
 +
|align=center|EASY
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
 
|-
 
|-
|align=left width=62%|'''[[NURBS Booleans]]:'''  We have NURBS surface-surface intersections workingNow we're using them to create evaluated forms of our CSG geometry.  Make it more robust and faster.
+
|width=62%|'''[[STEP Viewer]]:'''  STEP is a common CAD file format supported by just about every major CAD systemGiven we have an importer and an interface for displaying geometry, a stand-alone STEP file viewer has some great potential.
 
|align=center|C/C++
 
|align=center|C/C++
|align=center|HARD
+
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Rossberg]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
 +
|}
 +
 
 +
 
 +
== Web Development ==
 +
 
 +
We have high expectations for web development projects because the developer often does not stick around after development is over.  We're not interested in web code, we're interested in people.  If you're willing to work on your project long after GSoC is over (i.e., joining the project) and are willing to make a long-term commitment to BRL-CAD, then we ''absolutely'' welcome your web development project idea.
 +
 
 +
{| bgcolor=#fff
 +
!
 +
!align=center|Languages
 +
!align=center|Difficulty
 +
!align=center|Contacts
 
|-
 
|-
|align=left width=62%|'''[[NURBS Optimization and Cleanup]]:'''  We have a fantastic implementation of NURBS evaluation but haven't gone back to clean up or speed it upMake it pretty and fast.
+
|width=62%|'''[[Synchronize Wiki with Docbook]]:'''  We use Docbook for most of our user documentation but find editing a wiki page much easier to useSet up a system so the two are always in sync.
|align=center|C/C++
+
|Depends (likely PHP or Python)
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]]
 
|-
 
|-
|width=62%|'''[[Space Partitioning for Tessellation]]:'''  Technically an optimization task, make our geometry converters run an order of magnitude faster by using spatial partitioning during tessellation.
+
|width=62%|'''[[Benchmark Performance Database]]:'''  BRL-CAD's Benchmark has been used for two decades to compare performance  across configurations.  Build a database website.  
|align=center|C
+
|Depends (likely PHP or Python)
|align=center|HARD
+
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|-
 
|-
|width=62%|'''[[Faster Overlap Detection]]:'''  BRL-CAD has a 'gqa' tool that detects overlaps.  Implement a replacement using a better approach.
+
|width=62%|'''[[Materials Database]]:'''  Create a Materials Database web site for collecting, managing, and providing programmatic interfaces to material properties.
|align=center|C
+
|Depends (likely PHP or Python)
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]]
 
|}
 
|}
  
== Infrastructure ==
+
 
 +
== Graphical User Interface (GUI) ==
 +
 
 +
The primary environment in which users interact with BRL-CAD geometry is the MGED geometry editor.  The "next generation" interface for MGED, dubbed ''Archer'', has been under development for some time but there is a lot of  functionality that still needs to be migrated and new features needed by MGED, Archer, or both.
  
 
{| bgcolor=#fff
 
{| bgcolor=#fff
Line 195: Line 276:
 
!align=center|Difficulty
 
!align=center|Difficulty
 
!align=center|Contacts
 
!align=center|Contacts
|-
 
|width=62%|'''[[New Cross-Platform 3D Display Manager]]:'''  BRL-CAD uses '''''display managers''''' for visualizing 3D geometry in a window.  We want one that uses a cross-platform toolkit such as Qt + OGRE.
 
|align=center|C/C++
 
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
 
|-
 
|-
 
|width=62%|'''[[New Cross-Platform 2D Framebuffer]]:'''  BRL-CAD uses '''''framebuffers''''' to display 2D imagery.  The merits of having a single interface for most platforms is self-evident.
 
|width=62%|'''[[New Cross-Platform 2D Framebuffer]]:'''  BRL-CAD uses '''''framebuffers''''' to display 2D imagery.  The merits of having a single interface for most platforms is self-evident.
Line 206: Line 282:
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]]
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]]
 
|-
 
|-
|width=62%|'''[[General Tree Walker]]:'''  We have a half dozen or more functions that will traverse a geometry hierarchy in different waysThere only needs to be one.
+
|width=62%|'''[[GUI Integration of Analysis Tools]]:'''  There are a ''lot'' of visualization tools in BRL-CAD, but most aren't integrated with the GUI.  Visualizing directly within the GUI would improve usability.
 +
|align=center|C
 +
|align=center|MEDIUM
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg]]
 +
|-
 +
|width=62%|'''[[NMG Editing]]:'''  Our structured polygonal mesh geometry (N-Manifold Geometry = NMG) is a common export format, but our NMG edit support is non-existentWe need something.
 
|align=center|C
 
|align=center|C
 +
|align=center|HARD
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]]
 +
|-
 +
|width=62%|'''[[Visualizing Constructive Solid Geometry (CSG)]]:'''  CSG forms a directed acyclic graph.  Tree view widgets show a simple hierarchical representation, but we need something better.
 +
|align=center|C/C++
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 +
|}
 +
 
 +
 
 +
=== Geometry Processing ===
 +
 
 +
As part of our new GUI development efforts, a lot of code had to be moved out of application space into a library.  That library is our geometry editing library, LIBGED.  A lot of time, attention, and emphasis is going on there to make sure that all of our core functionality is reusable by applications.  More than 100k lines of code have already moved, but there's still a lot more work needed.
 +
 
 +
{| bgcolor=#fff
 +
!
 +
!align=center|Languages
 +
!align=center|Difficulty
 +
!align=center|Contacts
 
|-
 
|-
 
|width=62%|'''[[GED Transactions]]:''' Migrating functionality from our MGED geometry editor into our LIBGED library provided excellent code reuse, but now we need transactions so that actions can be undone.
 
|width=62%|'''[[GED Transactions]]:''' Migrating functionality from our MGED geometry editor into our LIBGED library provided excellent code reuse, but now we need transactions so that actions can be undone.
 
|align=center|C
 
|align=center|C
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Daga]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|-
 
|-
 
|width=62%|'''[[Add exec option to search]]:'''  Our LIBGED library provides a ''search'' command very similar to the UNIX ''find'' command for scanning through geometry.  Implement the -exec option.
 
|width=62%|'''[[Add exec option to search]]:'''  Our LIBGED library provides a ''search'' command very similar to the UNIX ''find'' command for scanning through geometry.  Implement the -exec option.
 
|align=center|C
 
|align=center|C
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Daga]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]]
 
|-
 
|-
|width=62%|'''[[Astronomical units]]:'''  We already go "big", but accurately modeling at a galactic scale redefines that notion...
+
|width=62%|'''[[Geometry Selection Functionality]]:'''  Implement a new selection command that lets you temporarily group objects based on spatial, attribute, or geometric properties.
 
|align=center|C
 
|align=center|C
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald, Daga]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|-
 
|-
|width=62%|'''[[Object-oriented interfaces|Object-oriented C++ Geometry API]]:'''  Extend our C++ library which provides a simple interface to BRL-CAD's core functionality.  Kickstart start a new geometry kernel.
+
|width=62%|'''[[Space Partitioning for Tessellation]]:'''  Technically an optimization task, make our geometry converters run an order of magnitude faster by using spatial partitioning during tessellation.
|align=center|C++
+
|align=center|C
|align=center|MEDIUM
+
|align=center|HARD
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg, Kamga]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]]
 
|-
 
|-
|width=62%|'''[[Point Clouds]]:''' BRL-CAD has a basic point cloud primitive.  Beef it up, make it faster, maybe integrate with the Point Cloud Library (PCL) for evaluation.
+
|width=62%|'''[[Overlap tool]]:''' Resolving geometric interferences (aka overlaps) is a common geometry editing activityDesign an awesome interface for resolving conflicts.
|align=center|C/C++
+
|Tcl
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder, Kamga]]
 
|-
 
|width=62%|'''[[Annotations]]:''' Implement support for 2D annotations, labels that can be added to geometry.
 
|align=center|Perl
 
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison, Greenwald]]
 
|}
 
|}
  
== Rendering & Scientific Analysis ==
+
 
 +
=== Rendering & Analysis ===
 +
 
 +
Raytracing is at the heart of all that is BRL-CAD.  The 'rt' application was the world's first distributed parallel ray tracer, implemented in early 80's, and it's backed by our powerful LIBRT library.  We're the best as full path shotlines (shooting all the way through geometry, not just first hit) and can handle crazy big geometry very efficiently, very fast.  It's how we perform geometric analysis, generate images, perform simulations, and more.
  
 
{| bgcolor=#fff
 
{| bgcolor=#fff
Line 250: Line 346:
 
!align=center|Contacts
 
!align=center|Contacts
 
|-
 
|-
|width=62%|'''[[Appleseed renderer integration]]:'''  Appleseed is rendering infrastructure used by the film industry to make pretty pictures.  Make it shoot rays at our native geometry with our ray trace library.
+
|width=62%|'''[[Shader Enhancements]]:'''  We have a functioning custom shader system in BRL-CAD, but there are now folks that specialize and there's lot of room for improvements.
 
|align=center|C
 
|align=center|C
|align=center|MEDIUM
+
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]]
 
|-
 
|-
 
|width=62%|'''[[Material and Shader Objects]]:'''  This one is a biggie but easy.  Implement new object entities for describing shaders and material properties, use them during ray tracing.
 
|width=62%|'''[[Material and Shader Objects]]:'''  This one is a biggie but easy.  Implement new object entities for describing shaders and material properties, use them during ray tracing.
Line 259: Line 355:
 
|align=center|EASY
 
|align=center|EASY
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 +
|-
 +
|width=62%|'''[[NMG Raytracing Performance Improvement]]:'''  BRL-CAD's structured mesh geometry (N-Manifold Geometry = NMG) needs some time in a profiler.  Malloc during raytracing is bad.
 +
|align=center|C
 +
|align=center|HARD
 +
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]]
 
|-
 
|-
 
|width=62%|'''[[Generalized abstracted spacial partitioning capability]]:''' Need more be said?  If you're familiar with BSPs, KD trees, and grid structures, then this one is for you.
 
|width=62%|'''[[Generalized abstracted spacial partitioning capability]]:''' Need more be said?  If you're familiar with BSPs, KD trees, and grid structures, then this one is for you.
Line 274: Line 375:
 
|align=center|HARD
 
|align=center|HARD
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]]
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]]
|-
 
|width=62%|'''[[Celestial mechanics particle system]]:'''  Simulate solar systems and galaxies.
 
|align=center|C/C++
 
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]]
 
|-
 
|width=62%|'''[[Density functions]]:'''  Accurately represent everything from atmosphere to bone.  Implement support for parametric density functions for homogenous materials.
 
|align=center|C
 
|align=center|HARD
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg, Morrison]]
 
|-
 
|width=62%|'''[[Bending light]]:'''  Think gravity wells and satellite cameras.
 
|align=center|C
 
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
 
|}
 
|}
  
Open Channel For Goods Using Optics +robotics concept:
 
We can Create A Tunnel Like way Where we can transport goods like We Transport data through seas Using Optics. Only Need Is To make it automated with perfect coding for destination. We can Do this with the help of Software+Mechanical Engineers. Where coding and assembly plays important role..
 
Coding can Be Done In General By C/c++ language which is Simpler
 
  
= OpenSCAD Projects =
+
=== Project: Scientific ===
  
[http://openscad.org OpenSCAD] is a parametric solid 3D modeling tool which uses a Domain Specific Language to specify designs as plain text. It is specifically designed with 3D printing in mind.
+
BRL-CAD has been used to visualize Hubble up in orbit (before it was launched), simulate light transport (multispectral analyses), model Earth's interior layers (education), and much more but there are lots of coding projects that would really help make BRL-CAD more useful for general science a work.
  
{| bgcolor=#fff width=100%
+
{| bgcolor=#fff
 
!
 
!
!align=center|Languages/Tools
+
!align=center|Languages
 
!align=center|Difficulty
 
!align=center|Difficulty
 
!align=center|Contacts
 
!align=center|Contacts
 
|-
 
|-
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Improve-DXF-import-and-export Improve DXF Import and Export]:''' Look into using an external library for DXF import (and export?).
+
|width=62%|'''[[Astronomical units]]:''' We already go "big", but accurately modeling at a galactic scale redefines that notion...
|align=center|C++
+
|align=center|C
|align=center|MEDIUM
+
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]]
 
|-
 
|-
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#openscad-standard-library OpenSCAD Standard Library]:''' Create a standard user-space OpenSCAD library.
+
|width=62%|'''[[Bending light]]:''' Think gravity wells and satellite cameras.
|align=center|OpenSCAD
+
|align=center|C
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]]
 
|-
 
|-
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Improve-OpenGL-rendering OpenGL framework]:''' Rewrite the OpenGL rendering code to use a rendering framework. Focus on compatibility with OpenGL ES2 and rendering performance.
+
|width=62%|'''[[Celestial mechanics particle system]]:''' Simulate solar systems and galaxies.
|align=center|C++ OpenGL
+
|align=center|C/C++
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]]
 
|-
 
|-
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Improve-Text-Editor Improve Text Editor]:''' Add more IDE style features to the text editor integrated in OpenSCAD.
+
|width=62%|'''[[Non-vacuum gravity simulator]]:''' Simulate falling to earth.
|align=center|C++
+
|align=center|C/C++
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Yapp]]
 
|-
 
|-
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#persistant-caching Persistent Caching]:''' Implement a disk-based version of the internal memory caches
+
|width=62%|'''[[Polarization]]:''' We already do multispectral ray tracing, but don't simulate polarization effects. Implement ray splitting and filtering.
|align=center|C++
+
|align=center|C
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
 
|-
 
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Multi-threaded-geometry-rendering Multi-threaded Geometry Evaluation]:''' Implement multi-threaded evaluation of geometry.
 
|align=center|C++
 
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
 
|-
 
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Survey-of-CSG-algorithms Survey of CSG algorithms]:''' Review existing research, evaluate and prototype algorithms.
 
|align=center|C++
 
|align=center|MEDIUM-HARD
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
 
|-
 
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Add-support-for-exporting-models-in-STEP-format Add support for exporting models in STEP format]:''' Enable better integration with other CAD tools by adding STEP export.
 
|align=center|C++
 
 
|align=center|HARD
 
|align=center|HARD
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]]
 
|-
 
|-
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#issue-handling Issue Handling]:''' Day-to day issue and community management, fix incoming and existing issues. Good place to get started.
+
|width=62%|'''[[Density functions]]:''' Accurately represent everything from atmosphere to bone. Implement support for parametric density functions for homogenous materials.
|align=center|C++
+
|align=center|C
|align=center|EASY
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
 
|-
 
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#test-framework-improvements Test Framework Improvements]:''' Improve tests and test framework. Good place to get started.
 
|align=center|Python, C++
 
|align=center|EASY-MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
 
|-
 
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#svg-import SVG Import]:''' Improve/finalize SVG import.
 
|align=center|C++, SVG
 
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
 
|-
 
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#larger-tasks-for-particularly-experienced-people Larger tasks for particularly experienced people]:''' Various harder tasks which are not fully specified and requires significant effort to design and implement.
 
|align=center|C++
 
 
|align=center|HARD
 
|align=center|HARD
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/Torsten]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg, Morrison]]
|}
+
|}  
  
The OpenSCAD team is also open to new ideas. Please [http://www.openscad.org/community.html get in touch] to discuss your ideas and convince a mentor to back it.
 
  
= LibreCAD Projects =
+
== OpenSCAD Projects ==
  
LibreCAD is a free Open Source CAD application for Windows, Apple and Linux. Support and documentation is free from our large, dedicated community of users, contributors and developers.
+
[http://openscad.org OpenSCAD] is a parametric solid 3D modeling tool which uses a Domain Specific Language to specify designs as plain text. It is specifically designed with 3D printing in mind.
Please refer to [http://wiki.librecad.org/index.php/GSoC_2018#LibreCAD_Project_Ideas LibreCAD GSoC 2018 ideas] for more detailed description.
 
  
  
{| bgcolor=#fff
+
{| bgcolor=#fff width=100%
 
!
 
!
!align=center|Languages
+
!align=center|Languages/Tools
 
!align=center|Difficulty
 
!align=center|Difficulty
 
!align=center|Contacts
 
!align=center|Contacts
 
|-
 
|-
 
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-issue-handling Issue Handling]:''' Day-to day issue and community management, fix incoming and existin issues. Good place to get started.
|- bgcolor=#ffffff
+
|align=center|C++
|width=62%|'''[http://wiki.librecad.org/index.php/GSoC_2018#LibreCAD_Project_Ideas LibreCAD 3 UI]:''' Add missing features, e.g. snapping, to the very basic GUI.
+
|align=center|EASY
|align=center|C++,Math
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Armin]], [[Google_Summer_of_Code/Project_Ideas#Mentors|Florian]]
 
 
|-
 
|-
 
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-test-framework-improvements Test Framework Improvements]:''' Improve tests and test framework. Good place to get started.
|- bgcolor=#ffffff
 
|width=62%|'''[http://wiki.librecad.org/index.php/GSoC_2018#LibreCAD_Project_Ideas LibreCAD 3 DXF Entities]'''  Implement missing DXF entities, e.g. blocks, use LibreCAD 2 for reference.
 
|align=center|C++,Math
 
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Armin]], [[Google_Summer_of_Code/Project_Ideas#Mentors|Florian]]
 
|-
 
 
 
 
 
|- bgcolor=#ffffff
 
|width=62%|'''[http://wiki.librecad.org/index.php/GSoC_2018#LibreCAD_Project_Ideas LibreCAD 3 OpenGL rendering]:''' Replace our current rendering engine ''Cairo'' with pure OpenGL rendering.
 
 
|align=center|C++
 
|align=center|C++
|align=center|MEDIUM/HIGH
+
|align=center|EASY-MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Armin]], [[Google_Summer_of_Code/Project_Ideas#Mentors|Florian]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
 
|-
 
|-
 
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-thingiverse-customizer-and-sculpteo-customizer-support Thingiverse Customizer and Sculpteo customizer support]:''' Design and implement a customization GUI similar to Thingiverse Customizer.
|- bgcolor=#ffffff
 
|width=62%|'''[http://wiki.librecad.org/index.php/GSoC_2018#LibreCAD_Project_Ideas LibreCAD 3 Plugin Interface]''' Right now we have some LUA based scripting support for LibreCAD 3. But we want to be much more extensible, e.g. with a XML/JSON interface.
 
 
|align=center|C++
 
|align=center|C++
|align=center|MEDIUM/HIGH
+
|align=center|EASY-MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Armin]], [[Google_Summer_of_Code/Project_Ideas#Mentors|Florian]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
 
|-
 
|-
 
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-user-interface-brushup User interface brushup]:''' General brushup of the user interface.
|- bgcolor=#ffffff
+
|align=center|C++ Qt
|width=62%|'''[http://wiki.librecad.org/index.php/GSoC_2018#LibreCAD_Project_Ideas LibreCAD 3 trimming support]''' LibreCAD 3 trim operation doesn't support all entities  and is entirely written in Lua. We need a better system which would support all entities and divide operation.  
+
|align=center|EASY
|align=center|C++,Math
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Armin]], [[Google_Summer_of_Code/Project_Ideas#Mentors|Florian]]
 
 
|-
 
|-
|}
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-improve-dxf-import Improve DXF import]:''' Look into using an external library for DXF import (and export?).
 
 
= STEPcode Projects =
 
 
 
{| bgcolor=#fff width=100%
 
!
 
!align=center|Languages
 
!align=center|Difficulty
 
!align=center|Contacts
 
|-
 
|width=62%|'''[[STEP Coverage Test]]:'''  Write a program that links against STEPcode and generates a STEP output instantiating every entity for a given schema. Goal is a comprehensive program and data file for testing STEP import/export.
 
|ANY (C/C++, Python, Java, Perl, ...)
 
|align=center|EASY
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
 
|-  
 
|width=62%|'''[[STEP Incremental Loading]]:''' Basically take a work-in-progress to the next level.  Modify the STEP parser to only read what it needs when it needs it, test, clean up, profile, and optimize.
 
 
|align=center|C++
 
|align=center|C++
 
|align=center|EASY
 
|align=center|EASY
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
|-  
+
|-
|width=62%|'''[[STEP Minimal Examples]]:''' Create minimal examples for various schemas - such as AP214 or AP242 - in the style of [http://github.com/stepcode/stepcode/blob/master/example/ap203min/ap203min.cpp ap203min]
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-opengl-framework OpenGL framework]:''' Rewrite the OpenGL rendering code to use a rendering framework. Focus on compatibility with OpenGL ES2 and rendering performance.
|align=center|C++
+
|align=center|C++ OpenGL
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
|-  
+
|-
|width=62%|'''[[STEP Multiple Protocol Parsing]]:''' Currently creates a parser that works with a specific application protocol (e.g., AP203, AP214).  Make it work with multiple simultaneously.
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-persistant-caching Persistant caching]:''' Implement a disk-based version of the internal memory caches
 
|align=center|C++
 
|align=center|C++
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
|-
 
|width=62%|'''[[STEP Source Code Documentation]]:'''  We already use doxygen, but could do much better. Improve code documentation and utilize additional doxygen features such as topic pages. Add a 'make doxygen' target to invoke doxygen.
 
|align=center|C/C++
 
|align=center|EASY
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
 
 
|-
 
|-
|width=62%|'''[[STEP EXPRESS Documentation]]:''' Write 'exp2html', similar to exp2py or exp2cxx (python and C++ generators) but outputs graphs and hyperlinked documentation with JavaScript search. Output will include EXPRESS comments (this requires modifying the parser).
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-multi-threaded-geometry-evaluation Multi-threaded Geometry Evaluation]:''' Implement multi-threaded evaluation of geometry.
|align=center|C/C++, JavaScript
+
|align=center|C++
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
 
|-
 
|-
|width=62%|'''[[STEP Viewer]]:''' STEP is a common CAD file format supported by just about every major CAD system.  Given we have an importer and an interface for displaying geometry, a stand-alone STEP file viewer has some great potential.
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-web-front-end Web front-end]:''' Experiment with decoupling the user interface from the backend by writing a web front-end and defining how to interface with the backend
|align=center|C/C++
+
|align=center|Web + some C++
 
|align=center|MEDIUM
 
|align=center|MEDIUM
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
 
|-
 
|-
|width=62%|'''[[STEP Code Refactoring]]:'''  Split large files and functions, add unit tests, move contents of LISTdo loops into separate functions.
+
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-larger-tasks-for-particularly-experienced-people Larger tasks for particularly experienced people]:''' Various harder tasks which are not fully specified and requires significant effort to design and implement.
|align=center|C/C++
+
|align=center|C++
|align=center|EASY
+
|align=center|HARD
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]]
|-
 
|width=62%|'''[[STEP Thread Safety and Performance]]:''' Modify the libraries to improve thread safety, increase performance using hotspot analysis
 
|align=center|C/C++
 
|align=center|MEDIUM
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]]
 
 
|}
 
|}
  
= Slic3r Projects =
+
The OpenSCAD team is also open to new ideas. Please [http://www.openscad.org/community.html get in touch] to discuss your ideas and convince a mentor to back it.
  
[http://slic3r.org Slic3r] is CAM desktop application for toolpath/G-code generation for 3D printers.
+
== LibreCAD Projects ==
  
 
{| bgcolor=#fff width=100%
 
{| bgcolor=#fff width=100%
Line 482: Line 492:
 
!align=center|Contacts
 
!align=center|Contacts
 
|-
 
|-
|width=62%|'''Port the GUI to C++:''' The GUI is currently coded in Perl using wxWidgets and our goal is to have it ported to C++. The wxWidgets API is almost identical between Perl and C++, so it's an easy task. There are a couple things where we use the dynamic features of Perl which are trickier and interesting to port.
+
|align=left width=62%|
|C++/wxWidgets
+
|align=center|
|align=center|Easy
+
|align=center|
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
+
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Dongxu Li]]
|-
 
|width=62%|'''Port the SVGNest library to C++:''' The SVGNest library provides an algorithm for polygon nesting. It's written in JavaScript and a C++ port of it would improve Slic3r's auto-arrange feature. [https://github.com/alexrj/Slic3r/issues/3237 #3237]
 
|C++
 
|align=center|Easy
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
|-
 
|width=62%|'''Fix bugs of the Boost.Voronoi library:''' The good but unmaintained Boost.Voronoi library has a couple minor issues affecting Slic3r's results. Interesting task for learning the Voronoi algorithm and how to troubleshoot a computational geometry issue. [https://github.com/alexrj/Slic3r/issues/2948 #2948]
 
|C++
 
|align=center|Medium
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
|-
 
|width=62%|'''Wireframe printing:''' Implement the wireframe printing algorithm. [https://github.com/alexrj/Slic3r/issues/2274 #2274]
 
|C++
 
|align=center|Medium
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
|-
 
|width=62%|'''Automatic part rotation:''' Automatically rotate a part to make some face of the part the bottom. [https://github.com/alexrj/Slic3r/issues/3047 #3047]
 
|C++
 
|align=center|Medium
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
|-
 
|width=62%|'''Manual support creation:''' Allow users to place and move support pillars by clicking in the 3D GUI. [https://github.com/alexrj/Slic3r/issues/3062 #3062]
 
|C++/Perl/OpenGL
 
|align=center|Medium/Hard
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
|-
 
|width=62%|'''Refactor the TriangleMesh class and support non-solid walls:''' Replace the internal mesh representation (currently based on admesh) using an existing 3D mesh library or implementing a half-edge structure; only use admesh for fixing models. Keep non-solid walls and slice them as single paths. Bonus: import SVG paths and position them freely using the GUI for printing as single extrusions. [https://github.com/alexrj/Slic3r/issues/3560 #3560] [https://github.com/alexrj/Slic3r/issues/3523 #3523]
 
|C++
 
|align=center|Medium/Hard
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
|-
 
|width=62%|'''Non-planar printing:''' Implement techniques for non-planar printing. [https://github.com/alexrj/Slic3r/issues/3442 #3442]
 
|C++
 
|align=center|Medium
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
|-
 
|width=62%|'''Support surface colors and mixing extruders:''' Read surface colors from AMF or OBJ and keep them throughout the slicing process in order to generate G-code for mixing extruders. [https://github.com/alexrj/Slic3r/issues/3546 #3546]
 
|C++/Perl
 
|align=center|Hard
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
|-
 
|width=62%|'''Clean the libslic3r API and write bindings for it:''' Expose the internal algorithms of Slic3r as a library and write bindings for Python, Perl etc.
 
|C++/any
 
|align=center|Easy
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
|-
 
|width=62%|'''Write a Slic3r plugin for Grasshopper:''' Expose Slic3r functionality as many separate components that can be plugged in larger GH definitions (for example: slice a NURBS model in GH and feed the slices to the toolpath generation process in order to skip mesh generation, or provide flow calculation for people driving 5-axis robots with custom motion). This requires a fair amount of design work.
 
|C++
 
|align=center|Medium/Hard
 
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Alessandro/Joseph]]
 
 
|}
 
|}
  
= FreeCAD Projects =
+
== Other Tool Projects ==
 +
 
 +
Some of these project ideas aren't as detailed or elaborate as the ones above, but would be interesting and useful nonetheless.  Please discuss with us before proposing one of these ideas.
 +
 
 +
* [[Automated exploded view tool]]  (C/C++/Tcl)
 +
* [[Automated cutaway view tool]]  (C/C++/Tcl)
 +
* [[Converter completion so all current formats have both import and export]]  (C)
 +
* [[GUI Animation editor/creator]]  (C/Tcl)
 +
* [[Blender file format converter]]  (C)
 +
* [[Object-oriented interfaces]]  (C/C++)
 +
 
 +
== <AN IDEA OF YOUR OWN> ==
 +
 
 +
Do you have an idea of your own? [[Mailing Lists|Let us know]] and maybe we'll like it too.  We're very open to new ideas, areas of academic research, industry applications, and any other ways that may help get you hooked on BRL-CAD development.  Just remember that BRL-CAD is a solid modeling CAD suite so keep that in mind when scoping your project.
 +
 
 +
Requirements:
  
{| bgcolor=#fff width=100%
+
*Passion for the task being suggested
!
+
*Buy-in from one of the existing developers
! Language
 
! Difficulty
 
! Contact
 
|-
 
|width=62%|'''[http://www.freecadweb.org/wiki/Advanced_FreeCAD_test_system Advanced FreeCAD test system ]''': Create a framework for result file based comparisons and workbench specific comparators. Also creation of test cases should be simplified by a GUI or wizard.
 
|align=center|Python/C++
 
|align=center|Medium
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=686 Ickby]
 
|-
 
|width=62%|'''[http://www.freecadweb.org/wiki/Topological_Naming_Project Topological Naming Project]''': Implementation of subshape identifiers based on creation history and update of topology class to work with those identifiers.
 
|align=center|C++
 
|align=center|Hard
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=686 Ickby]
 
|-
 
|width=62%|'''[http://www.freecadweb.org/wiki/Direct_modeling_tools Direct modeling tools]''': Create a new layer of tools and objects, that work on top of existing Part-based 3D objects, that allow a user to graphically modify their geometry.
 
|align=center|Python/C++
 
|align=center|Medium
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=68 Yorik]
 
|-
 
|width=62%|'''[http://www.freecadweb.org/wiki/FEM_Post_Processing_based_on_VTK FEM Post Processing based on VTK]''': Base the existing FEM VTK post processing on the updated SMESH data structure and design a python interface for it. Also improve integration into the workbench.
 
|align=center|C++
 
|align=center|Medium
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=686 Ickby]
 
|-
 
|width=62%|'''[http://www.freecadweb.org/wiki/IPython_notebook_integration IPython notebook integration]''': Create a way to export the open inventor scenegraph as a JavaScript file and add functions for seamless interaction with the IPython display system
 
|align=center|C++, JavaScript, Python
 
|align=center|Easy
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=686 Ickby]
 
|-
 
|width=62%|'''[https://www.freecadweb.org/wiki/Integrate_Cycles_renderer Integrate Cycles renderer]''': Add Blender's new Cycles renderer as a new render engine to the Raytracing Workbench
 
|align=center|C++
 
|align=center|Medium
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=68 Yorik]
 
|-
 
|width=62%|Stepwise integration of ElmerFem into FreeCAD should be done in three phases:
 
Phase 1 - '''[https://www.freecadweb.org/wiki/New_solver_object_for_handling_ElmerFEM_execution_in_FEM-workbench New solver object for handling ElmerFEM execution in FEM-workbench]'''.
 
Phase 2 - '''[https://www.freecadweb.org/wiki/Mapping_of_main_ElmerSolver_setting_for_mechanical_simulations Mapping of main ElmerSolver setting for mechanical simulations]'''.
 
Phase 3 - '''[https://www.freecadweb.org/wiki/Give_graphical_access_to_a_wide_range_of_available_ElmerSolver_setting_from_within_FreeCAD Give graphical access to a wide range of available ElmerSolver setting from within FreeCAD]'''
 
|align=center|Python/C++
 
|align=center|Medium-Hard
 
|align=center|[https://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=2069 Bernd], [https://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=6222 HoWil]
 
|-
 
|width=62%|'''[https://www.freecadweb.org/wiki/PartDesign_Updates PartDesign Updates]''': Finish PartDesign port to new Body object, simplify the workflows and extend tools while making them more robust.
 
|align=center|C++, Python
 
|align=center|Medium
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=686 Ickby]
 
|-
 
|width=62%|'''[https://www.freecadweb.org/wiki/GSoC_FEM_Solver_Z88 GSoC FEM Solver Z88]''': Extend the capabilities of FEM solver Z88OS in FreeCAD FEM workbench.
 
|align=center|Python
 
|align=center|Easy-Medium
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=686 Bernd]
 
|-
 
|width=62%|'''[https://www.freecadweb.org/wiki/GSoC_FEM_Unit_Tests GSoC FEM Unit Tests]''': Extend the unit tests of FreeCAD FEM workbench.
 
|align=center|Python
 
|align=center|Easy-Medium
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=686 Bernd]
 
|-
 
|width=62%|'''[https://www.freecadweb.org/wiki/GSoC_Path/Robot_Integration GSoC Path/Robot Integration]''': Path is the CNC/CAM workbench. It currently lacks any simulation capability. Robot workbench is a tool for simulating industrial robots. Extend Path and Robot workbenches to support simulation of CNC operations in the Robot workbench.
 
|align=center|C++, Python
 
|align=center|Easy-Medium
 
|align=center|[http://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=68 Yorik], [https://forum.freecadweb.org/memberlist.php?mode=viewprofile&u=708 sliptonic]
 
|}
 
  
 
= Mentors =
 
= Mentors =
Line 611: Line 524:
 
* Christopher Sean Morrison
 
* Christopher Sean Morrison
 
** brlcad on irc.freenode.net
 
** brlcad on irc.freenode.net
** Org admin, BRL-CAD open source project lead
+
** Org admin, core dev, open source project lead
  
 
* Erik Greenwald
 
* Erik Greenwald
 
** ``Erik on irc.freenode.net
 
** ``Erik on irc.freenode.net
** Org admin, BRL-CAD core dev
+
** Org admin, core dev
** mainly FDM/FFF, geometry conversion, CAE/prototyping
 
  
 
* Cliff Yapp
 
* Cliff Yapp
 
** starseeker on irc.freenode.net
 
** starseeker on irc.freenode.net
** BRL-CAD Mentor, core dev
+
** Mentor, core dev
  
 
* Daniel Rossberg
 
* Daniel Rossberg
 
** d_rossberg on irc.freenode.net
 
** d_rossberg on irc.freenode.net
** BRL-CAD Mentor, core dev, math expert
+
** Mentor, core dev, math expert
  
 
* H.S. Rai
 
* H.S. Rai
 
** hsrai on irc.freenode.net
 
** hsrai on irc.freenode.net
** BRL-CAD Mentor, math expert
+
** Mentor, math expert
 
 
* Tom Browder
 
** BRL-CAD Mentor, analysis expert
 
 
 
* Bryan Bishop
 
** BRL-CAD Mentor, python guru
 
 
 
* Isaac Kamga
 
** Izakey on irc.freenode.net
 
** BRL-CAD Mentor, C/C++ Programmer
 
 
 
* Mohit Daga
 
** zero_level irc.freenode.net
 
** BRL-CAD Mentor, Computer Science Engineer
 
 
 
* Inderpreet Singh (Pooh)
 
** Pooh on https://brlcad.zulipchat.com
 
** OGV mentor
 
 
 
* Gauravjeet Singh (Panda)
 
** Panda on https://brlcad.zulipchat.com
 
** OGV mentor
 
  
 
* Mark Pictor
 
* Mark Pictor
 
** mpictor on irc.freenode.net
 
** mpictor on irc.freenode.net
** STEPcode Mentor
+
** STEP Mentor
  
 
* Charlie Stirk
 
* Charlie Stirk
 
** cstirk
 
** cstirk
** STEPcode Mentor
+
** STEP Mentor
  
 
* Marius Kintel
 
* Marius Kintel
Line 664: Line 554:
 
** OpenSCAD Mentor
 
** OpenSCAD Mentor
  
* Torsten Paul
+
* Dongxu Li
** teepee on irc.freenode.net
+
** dli on irc.freenode.net
** OpenSCAD Mentor
+
** LibreCAD Mentor
  
* Armin Stebich
+
* Jose Rallaz
** LordOfBikes on irc.freenode.net
+
** rallazz on irc.freenode.net
 
** LibreCAD Mentor
 
** LibreCAD Mentor
  
* Florian Roméo
+
* Ries van Twisk
** Feragon on irc.freenode.net
+
** ries on irc.freenode.net
 
** LibreCAD Mentor
 
** LibreCAD Mentor
  
* Alessandro Ranellucci
+
* Jasleen Kaur
** Sound on irc.freenode.net
+
** jasleen on irc.freenode.net
** Slic3r Mentor
+
** LibreCAD Mentor
 
 
* Joseph Lenox
 
** LoH on irc.freenode.net
 
** Slic3r Mentor
 
 
 
* Shubham Rathore (:gabbar1947)
 
** gabbar1947 on irc.freenode.net
 
** BRL-CAD Mentor
 

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