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− | [[category: | + | {{DesignDocument}} |
− | + | [[category:Projects]] | |
− | + | =Integrated BRL-CAD Modeling Environment= | |
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− | + | The Integrated BRL-CAD Modeling Environment (iBME, or spoken 'I-Beam') is the internal name for a project under development that aims to restructure the geometry management services within BRL-CAD and provide a new user interface. More specifically, the restructuring aims to leverage an object-oriented design and encapsulate much of the existing functionality in BRL-CAD through three specifically layered interfaces. The iBME project consists of three major pieces: | |
+ | * [[iBME_GeometryEngine|Geometry Engine]] - C++ library consisting of the existing BRL-CAD libraries and added functionality such as integration of '''all''' BRL-CAD file format converters and SVN storage utilities. | ||
+ | * [[iBME_GeometryService|Geometry Service]] - Background service that leverages a Geometry Engine, a Session Manager, an Access Manager, and a Communications Manager to facilitate multi-user, multi-threaded, networked access to the Geometry Engine. | ||
+ | * [[iBME_GUI|GUI]] - Standalone 'thin client' that provides visualization and captures user input. This thin Client is connected a Geometry Service via one of many communication mediums with network sockets being the most prevalent. | ||
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+ | Project implementation particulars: | ||
+ | * iBME's core will be written in C/C++. | ||
+ | * OO Design will be leveraged to allow runtime-extensibility | ||
+ | * iBME leverages existing functionality in BRL-CAD's libraries and binaries | ||
+ | * The Geometry Engine provides compile-time bindings | ||
+ | * The Geometry Service provides a network protocol run-time interface | ||
+ | * Each of the three major pieces will be stand-alone products | ||
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− | + | [[GeometryServiceNetworkProtocol]] | |
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+ | [[ScratchPad]] | ||
− | + | [[NetMsgTypes]] | |
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− | + | [[URL URI URN Implimentations]] | |
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− | + | [[Architecture]] |