MGED CMD which shader
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Revision as of 09:06, 18 August 2008 by Dloman (talk | contribs) (New page: Category:MGED =which_shader= __TOC__ ==Syntax== :''' which_shader''' <''shaders''> ==Argument(s)== : '''shaders''' :: One or more valid Shaders. ==Return Value(s)== : List of Reg...)
which_shader[edit]
Contents
Syntax[edit]
- which_shader <shaders>
Argument(s)[edit]
- shaders
- One or more valid Shaders.
Return Value(s)[edit]
- List of Regions using any of the supplied Shaders.
Description[edit]
The "which_shader" command lists all the regions that use one of the shaders specified.
Example(s)[edit]
- mged> which_shader plastic light
- List all regions in the current database that use the plastic or light shaders.
See Also[edit]
Page Generated by David Loman on: 10/12/2007 at: 7:30:15 AM