Difference between revisions of "Object-oriented interfaces"
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The [[Geometry Service Project Main|Geometry Service Project]] aims to restructure the geometry management services within BRL-CAD and provide a new user interface. | The [[Geometry Service Project Main|Geometry Service Project]] aims to restructure the geometry management services within BRL-CAD and provide a new user interface. | ||
As part of these efforts [[BRL-CAD's core C++ interface]] should become a self-contained object-oriented interface to BRL-CAD's geometry kernel, hence the Geometry Engine. | As part of these efforts [[BRL-CAD's core C++ interface]] should become a self-contained object-oriented interface to BRL-CAD's geometry kernel, hence the Geometry Engine. | ||
+ | With that, the C++ interface would be a canonical API for external applications, interfaces to other programming languages, etc.. | ||
+ | That's why it is included in the brlcad.dll (and its SDK): Easy distribution of BRL-CAD functionality to MS Windows programs. | ||
+ | |||
+ | The C++ interface already provides access to the 3 database types read-only, write-on-change and in-memory. | ||
+ | The last one provides the usual "load -> change -> save" behavior for applications. | ||
+ | Additionally objects for most of the simple primitives and combinations are included too. | ||
Possible tasks are | Possible tasks are | ||
− | *Implement the C++ core classes for the remaining primitives | + | * Implement the C++ core classes for the remaining primitives |
− | + | * ... | |
− | *... | + | |
+ | =References= | ||
− | + | * [[Geometry Service Project Main]] | |
+ | * [[BRL-CAD's core C++ interface]] | ||
+ | * /rt^3/trunk/src/coreInterface | ||
+ | * /rt^3/trunk/include/brlcad | ||
− | + | =Requirements= | |
− | + | * Familiarity with C/C++ |
Latest revision as of 09:45, 28 February 2014
The Geometry Service Project aims to restructure the geometry management services within BRL-CAD and provide a new user interface. As part of these efforts BRL-CAD's core C++ interface should become a self-contained object-oriented interface to BRL-CAD's geometry kernel, hence the Geometry Engine. With that, the C++ interface would be a canonical API for external applications, interfaces to other programming languages, etc.. That's why it is included in the brlcad.dll (and its SDK): Easy distribution of BRL-CAD functionality to MS Windows programs.
The C++ interface already provides access to the 3 database types read-only, write-on-change and in-memory. The last one provides the usual "load -> change -> save" behavior for applications. Additionally objects for most of the simple primitives and combinations are included too.
Possible tasks are
- Implement the C++ core classes for the remaining primitives
- ...
References[edit]
- Geometry Service Project Main
- BRL-CAD's core C++ interface
- /rt^3/trunk/src/coreInterface
- /rt^3/trunk/include/brlcad
Requirements[edit]
- Familiarity with C/C++