Difference between revisions of "GSNet String"
From BRL-CAD
(Stub in GSNet String page.) |
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Line 16: | Line 16: | ||
|UnicodeCharacterArray | |UnicodeCharacterArray | ||
|uint16[] (2 * Length Bytes) | |uint16[] (2 * Length Bytes) | ||
+ | |} | ||
+ | |||
+ | |||
+ | {|style="border-collapse: separate; border-spacing: 0; border-width: 1px; border-style: solid; border-color: #666699; padding: 0;" | ||
+ | |style="border: 1px solid #666699; background-color: #666699; color: #FFFFFF; width: 180px;"|'''Element''' | ||
+ | |style="border: 1px solid #666699; background-color: #666699; color: #FFFFFF; width: 180px;"|'''Length''' | ||
+ | |style="border: 1px solid #666699; background-color: #666699; color: #FFFFFF; width: 180px;"|'''Value''' | ||
+ | |- | ||
+ | |style="border: 1px solid #666699;"|Magic1 | ||
+ | |style="border: 1px solid #666699;"|int16 (2 Bytes) | ||
+ | |style="border: 1px solid #666699;"|Always 0x41FE | ||
+ | |- | ||
|} | |} |
Revision as of 13:49, 26 January 2011
Description
A commonly used data type in the GSNet Protocol. Contains a 4 byte Length field followed by a Unicode string of length Length
Fields
Element | Length |
Length | int32 (4 bytes) |
UnicodeCharacterArray | uint16[] (2 * Length Bytes) |
Element | Length | Value |
Magic1 | int16 (2 Bytes) | Always 0x41FE |