Difference between revisions of "User:Al Da Best/devlog"
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* Flesh out any last details in project, have all objectives clear and the schedule complete. | * Flesh out any last details in project, have all objectives clear and the schedule complete. | ||
* Gain commit access before or during this point | * Gain commit access before or during this point | ||
+ | |||
+ | * Before the official start of coding, create basic, general (and some specific) unit tests for functions that will be implemented, such as testing the variable gravity, the resolving of drag forces, the moments and couples calculated, and so forth. | ||
5th May – 21st May | 5th May – 21st May | ||
* Learn as much about any relevant libraries such as Bullet, and BRL-CAD libraries such as librt and libged as I can, to enable me to be able to get straight into coding with the knowledge of what is already there and how to use it. | * Learn as much about any relevant libraries such as Bullet, and BRL-CAD libraries such as librt and libged as I can, to enable me to be able to get straight into coding with the knowledge of what is already there and how to use it. |
Revision as of 09:36, 8 May 2012
Contents
Google Summer of Code 2012
Current
Status: Working on compiling BRL-CAD with Bullet Library
TODO: Gain Commit access before 21st May
Log
April 2012
BRLCAD compiled and run with Windows Visual Studio x64 Debug
May 2012
8th : Updated Wiki pages
Development Schedule
(Unless otherwise specified, 40+ hours of work to be assumed):
23rd April – 5th May
- Flesh out any last details in project, have all objectives clear and the schedule complete.
- Gain commit access before or during this point
- Before the official start of coding, create basic, general (and some specific) unit tests for functions that will be implemented, such as testing the variable gravity, the resolving of drag forces, the moments and couples calculated, and so forth.
5th May – 21st May
- Learn as much about any relevant libraries such as Bullet, and BRL-CAD libraries such as librt and libged as I can, to enable me to be able to get straight into coding with the knowledge of what is already there and how to use it.
- Start writing function outlines, header files to make it clearer as to what goes where and how to reuse code efficiently.
- Iron out any current bugs in the simulation files, to ensure a fully working simulation environment.
21st May – 28th May
- Coding begins. Start by working on the gravitational system as this will be the easiest to implement and so will take the shortest amount of time, and will make sure I am completely familiar with the code.
28th May – 4th June
- Milestone 1: Gravitational system complete and fully bug tested.
- Once milestone 1 is reached, begin work on the fluid system, starting with functions to calculate drag on surfaces
4th June – 11th June
- Exam period starts at University, limited time available.
- In available time, work on drag functions and start to implement functions to resolve the forces from the drag (In x,y and z directions)
11th June – 18th June
- Exam period ends
- Carry on implementing functions to resolve forces and start on functions to resolve moment forces to show rotation in the simulation
18th June – 25th June
- Continue working on the fluid system and begin bug testing
- After 22nd June assume 50+ hours working, to make up for lost time during University term
25th June – 2nd July
- Milestone 2: Fluid system complete and fully bug tested.
- Start work on the collision system
2nd July – 9th July
- Preparing for mid-term evaluations, fixing all current code up to this point which will be around two thirds of the whole project
- Continue work on the collision system
9th July - 16th July
- Continue work on the collision system
16th July – 23rd July
- Milestone 3: Collision system completed
- From this point forward, start black box testing to ensure everything works
23rd July – 30th July
- Milestone 4: Black box testing complete
- Start white box testing to ensure code is of a high standard
30th July – 3rd August
- Milestone 5: White box testing complete
- All following time is a buffer zone. If everything complete, begin work on adding more functionality to the fluid system, namely the underwater physics
3rd August – 17th August
- I will be in Germany during this period on holiday. I will however, still have a laptop as well as internet access so although this is a critical time with respect to final evaluations and so on, there is no reason for me to not be able to work
- Time spent cleaning up code if needed, write documentation to enable users to easily utilise any of the functionality of the simulation system.
17th August – 24th August
- Any last minute fixes are made, final evaluations sorted and project finished.
- Milestone 6: Project finish, submit evaluations.