Difference between revisions of "EBM"

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[[category:tutorials]]
 
==Inserting an ''ebm'' shape in MGED==
 
==Inserting an ''ebm'' shape in MGED==
 
===Making an image with GIMP===
 
===Making an image with GIMP===

Revision as of 09:59, 15 November 2009

Inserting an ebm shape in MGED

Making an image with GIMP

First, we must to make an image with GIMP. This image contains the text, or a two dimensional shape that should to be loaded into MGED model as ebm.

The image must to have black background and white foreground.

To get a nice ebm, the new GIMP image should to have at least(?) 350 x 350 pixels (width and hight).

In GIMP we must change the Image Mode in to the Indexed Colors with 'Black-white, using with (1 bit) palette' option.

We must this image to save in PNG format. In the Save dialog box we must to check the 'Save with Background' option.

We must to write down somewhere the dimensions in pixels of this image. (eg.: 350x350)

GIMP image of the Y char

The GIMP image

Converting PNG into x bitmap file

This can be done with the following command at the shell prompt in XTERM window on GNU/Linux systems.

$ png-bw image_name.png > image_name.bw

Warning: color image being converted to B/W!!!

We get this warning above and this is good. :)

Inserting ebm in MGED

mged> in text1.s ebm image_name.bw 350 350 20

If we don't type the Dimensions (in pixels) of the image_name.png exactly as it have, the ebm shape that we get will be not good.

the wireframe of the inserted ebm

The Wireframe of the ebm

If we made a region of this ebm and raytraced it then we can see something like this on the picture bellow.

raytraced region of the ebm