Difference between revisions of "Povray"
From BRL-CAD
Line 13: | Line 13: | ||
Example: | Example: | ||
sphere { Center, Radius [OBJECT_MODIFIERS...]} | sphere { Center, Radius [OBJECT_MODIFIERS...]} | ||
+ | |||
+ | = Torus = | ||
+ | Torus is created using | ||
+ | major radius and minor radius | ||
+ | Example: | ||
+ | torus { 4, 1 pigment { Green }} | ||
+ | |||
+ | = Cone = | ||
+ | Cone is created using | ||
+ | Center and radius of one end | ||
+ | Center and radius of other end | ||
+ | Example: | ||
+ | cone {<0, 1, 0>, 0.3 <1, 2, 3>, 1.0 texture { T_Stone25 scale 4 }} |
Revision as of 03:06, 25 July 2015
This article provides knowledge about different types of geometric primitive objects that can be exported from BRL-CAD to POV-Ray geometry file. Their properties, functions used for them, parameters are discussed in section below.
To Know more about POV-Ray, here are some links below:
- Introduction to POV-Ray
- Adding Standard include files, Camera, Light source in POV-Ray Geometry file
Below is the list of primitives that are working/exported correctly, partially and not touched yet.
Primitives that are working properly
Sphere
Sphere is formed by Center and Radius Example:
sphere { Center, Radius [OBJECT_MODIFIERS...]}
Torus
Torus is created using major radius and minor radius Example:
torus { 4, 1 pigment { Green }}
Cone
Cone is created using Center and radius of one end Center and radius of other end Example:
cone {<0, 1, 0>, 0.3 <1, 2, 3>, 1.0 texture { T_Stone25 scale 4 }}