Difference between revisions of "Compiling/XCode"
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= Compiling BRL-CAD with Xcode on Mac OS X = | = Compiling BRL-CAD with Xcode on Mac OS X = | ||
− | + | '''''THIS GUIDE IS CURRENTLY UNDER CONSTRUCTION''''' | |
An already built and running version of BRL-CAD for Mac OS X can be downloaded from here(), or these steps will guide you through the process of how to compile it yourself. | An already built and running version of BRL-CAD for Mac OS X can be downloaded from here(), or these steps will guide you through the process of how to compile it yourself. |
Revision as of 15:44, 30 November 2012
Compiling BRL-CAD with Xcode on Mac OS X
THIS GUIDE IS CURRENTLY UNDER CONSTRUCTION
An already built and running version of BRL-CAD for Mac OS X can be downloaded from here(), or these steps will guide you through the process of how to compile it yourself.
Obtain Dev Tools
Download the latest version of CMake for Mac OS X: http://www.cmake.org/cmake/resources/software.html. Follow the steps to install and make sure you select to install command line tools as well.
The latest version of the BRL-CAD source is also required, which can be obtained here: Sourceforge
You will also need Xcode, which can be downloaded from the Mac App Store. When installing, make sure you install the unix development command-line tools. Or if you already have Xcode installed and want to see if you need to install them, you can check in Xcode Preferences > Downloads??
Compiling
Open Terminal (in /User/Applications/Utilities) and cd to the location of the brl-cad source folder:
cd brlcad
Create a new folder called "brlcad-build," which is where we will store the configured CMake build. We will then need CMake to compile the build:
cd brlcad-build cmake ..
Install the CMake configuration:
sudo make install ls -la /usr/brlcad /usr/brlcad/*/bin/mged
Run to compile a working Xcode BRL-CAD Project: