Difference between revisions of "MGED CMD lookat"
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(New page: Category:MGED =lookat= __TOC__ ==Syntax== :lookat x y z ==Argument(s)== : '''x y z''' :: Coordinates to "look at." ==Return Value(s)== : No Return Values for this command. ==De...) |
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Latest revision as of 01:43, 20 November 2009
lookat[edit]
Contents
Syntax[edit]
- lookat x y z
Argument(s)[edit]
- x y z
- Coordinates to "look at."
Return Value(s)[edit]
- No Return Values for this command.
Description[edit]
The "lookat" command adjusts the current view in MGED such that the eye is looking in the direction of the given coordinates, but does not move the eye point nor change the view size. This is similar to just rotating the viewers head to look at the specified point, putting that point in the center of the MGED display. The center command performs a similar function, but moves the eye_pt without changing the viewing direction.
Example(s)[edit]
- mged> lookat 10 20 30
- Rotate the view to place the point (10 20 30) (model coordinates) in the center of the display.
See Also[edit]
- No related commands.
Page Generated by David Loman on: 10/11/2007 at: 1:48:20 PM