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If you want to work on '''computer-aided design (CAD), geometry, or graphics''', you've come to the right place! Help us improve open source CAD. | If you want to work on '''computer-aided design (CAD), geometry, or graphics''', you've come to the right place! Help us improve open source CAD. | ||
− | Well prepared proposals | + | Well prepared proposals have an ''outstanding'' chance here. We consider proposals for all skill levels ranging from simple to crazy hard and everything in between. [https://lists.sourceforge.net/lists/listinfo/brlcad-devel Introduce yourself], and we'll help you plan one right for you. |
− | + | We plan on selecting 6-12 students to work on web projects, C/C++ projects, and more. This year, BRL-CAD is coordinating with three other communities that will get 1-2 students each to help bridge our work and encourage collaboration. Projects that help exchange data or share code are desired! | |
− | + | {|align="center" width="62%" | |
− | + | |align="center" |[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#BRL-CAD_Projects http://brlcad.org/images/logo/BRL-CAD_gear_logo_w_name_256.png] | |
− | {| | + | |colspan=2 align="center" |Under development for 30+ years, it's big, it's complicated, it's powerful. BRL-CAD will consider just about any project that relates to computer graphics or existing infrastructure. |
− | |align="center" width=" | + | |} |
− | |align="center" width=" | + | {|align="center" width="95%" |
− | |align="center" width=" | + | |align="center" width="25%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#OpenSCAD_Projects http://www.openscad.org/assets/img/logo.png] |
+ | |align="center" width="25%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#LibreCAD_Projects http://librecad.org/files/live/sites/lc/files/WebImages/LogoLibrecad_logo.png] | ||
+ | |align="center" width="25%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#STEPcode_Projects http://stepcode.org/STEPcode_logo_sm.png] | ||
+ | |align="center" width="25%"|[http://brlcad.org/w/index.php?title=Google_Summer_of_Code/Project_Ideas#LinuxCNC_Projects http://wiki.linuxcnc.org/chips.gif] | ||
|- | |- | ||
|align="center"|'''OpenSCAD''': rich syntax, programmable geometry. Lots of possibilities to make it interoperate with BRL-CAD and LibreCAD. | |align="center"|'''OpenSCAD''': rich syntax, programmable geometry. Lots of possibilities to make it interoperate with BRL-CAD and LibreCAD. | ||
− | |||
|align="center"|'''LibreCAD''': specializes in 2D CAD modeling, drafting, drawings. Help build a bridge to BRL-CAD or add STEP support. | |align="center"|'''LibreCAD''': specializes in 2D CAD modeling, drafting, drawings. Help build a bridge to BRL-CAD or add STEP support. | ||
− | + | |align="center"|'''STEPcode''': file format on steroids, STEP is a complex standard for geometry used by nearly every pro CAD system. | |
− | + | |align="center"|'''LinuxCNC''': software for computer control of machine tools such as milling machines and lathes, 3d printers, robot arms, and more. | |
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− | |align="center"|''' | ||
− | |align="center"|''' | ||
|} | |} | ||
+ | |||
+ | '''Unless there isn't a quality proposal, we intend to select at least one student for each of BRL-CAD's main categories as well as at least one student each for OpenSCAD, LibreCAD, and STEPcode.''' | ||
+ | |||
+ | Remember that project descriptions are just ''initial ideas''. You must expand with [[Summer_of_Code/Application_Guidelines|considerably more detail]]. Change the goals to fit your experience and interests. See our '''[[Summer_of_Code/Checklist|checklist]]''' to get started. | ||
'''Project titles link to a page with more details.''' | '''Project titles link to a page with more details.''' | ||
= BRL-CAD Projects = | = BRL-CAD Projects = | ||
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== Web Development == | == Web Development == | ||
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!align=center|Difficulty | !align=center|Difficulty | ||
!align=center|Contacts | !align=center|Contacts | ||
+ | |- | ||
+ | |width=62%|'''[[Benchmark Performance Database]]:''' BRL-CAD's Benchmark has been used for two decades to compare performance across configurations. Build a database website. | ||
+ | |Depends (likely PHP or Python) | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
|width=62%|'''[[Synchronize Wiki with Docbook]]:''' We use Docbook for most of our user documentation but find editing a wiki page much easier to use. Set up a system so the two are always in sync. | |width=62%|'''[[Synchronize Wiki with Docbook]]:''' We use Docbook for most of our user documentation but find editing a wiki page much easier to use. Set up a system so the two are always in sync. | ||
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|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Online Geometry Viewer Interface]]:''' Continuation of existing work, improve our interface for viewing geometry online. Focus on the front-end usability. | ||
+ | |Depends (likely PHP or Python) | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
|width=62%|'''[[Online Geometry Viewer Back-end]]:''' Continuation of existing work, improve our interface for viewing geometry online. Focus on the back-end infrastructure. | |width=62%|'''[[Online Geometry Viewer Back-end]]:''' Continuation of existing work, improve our interface for viewing geometry online. Focus on the back-end infrastructure. | ||
− | | | + | |Depends (likely PHP or Python) |
− | |align=center| | + | |align=center|HARD |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
|width=62%|'''[[Mediawiki 3D Geometry Extension]]:''' Write an extension for Mediawiki that will visualize our .g files. Maybe leverage LLVM C->Javascript translation. | |width=62%|'''[[Mediawiki 3D Geometry Extension]]:''' Write an extension for Mediawiki that will visualize our .g files. Maybe leverage LLVM C->Javascript translation. | ||
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|align=center|HARD | |align=center|HARD | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Materials Database]]:''' Create a Materials Database web site for collecting, managing, and providing programmatic interfaces to material properties. | ||
+ | |Depends (likely PHP or Python) | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]] | ||
|} | |} | ||
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!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |align=left width=62%|'''[[ | + | |align=left width=62%|'''[[NURBS Editing Support]]:''' BRL-CAD doesn't currently have support for editing NURBS primitives. Fix that. |
− | |align=center|C/ | + | |align=center|C/Tcl |
− | |align=center| | + | |align=center|MEDIUM |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] |
|- | |- | ||
|width=62%|'''[[Overlap tool]]:''' Resolving geometric interferences (aka overlaps) is a common geometry editing activity. Design an awesome GUI for resolving conflicts. | |width=62%|'''[[Overlap tool]]:''' Resolving geometric interferences (aka overlaps) is a common geometry editing activity. Design an awesome GUI for resolving conflicts. | ||
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|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison, Greenwald]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison, Greenwald]] | ||
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|align=left width=62%|'''[[Vector Drawings from NURBS]]:''' Huge impact here if you can update one or more of our raytracers to provide vector output instead of raster. Perhaps render directly to PDF or SVG. | |align=left width=62%|'''[[Vector Drawings from NURBS]]:''' Huge impact here if you can update one or more of our raytracers to provide vector output instead of raster. Perhaps render directly to PDF or SVG. | ||
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|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
− | |width=62%|'''[[Geometry | + | |width=62%|'''[[Visualizing Constructive Solid Geometry (CSG)]]:''' CSG forms a directed acyclic graph. Tree view widgets show a simple hierarchical representation, but we need something better. |
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
− | |width=62%|'''[[ | + | |align=left width=62%|'''[[Plate Mode NURBS raytracing]]:''' Imported NURBS geometry often does NOT enclose space (i.e., not solid), so add support for specifying an implicit thickness. |
|align=center|C/C++ | |align=center|C/C++ | ||
− | |align=center| | + | |align=center|HARD |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
|width=62%|'''[[STEP exporter]]:''' We have an importer, we need a comprehensive exporter with support for implicit CSG, NURBS, or polygonal mesh geometry. | |width=62%|'''[[STEP exporter]]:''' We have an importer, we need a comprehensive exporter with support for implicit CSG, NURBS, or polygonal mesh geometry. | ||
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|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[STEP importer improvements]]:''' We have an importer, but it's preliminary. Add support for importing hierarchy information, polygonal geometry, and implicit geometry. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[STEP AP 242 Parser]]:''' We already parse a subset of AP203, but the new kid on the block is AP242. Make AP242 work with BRL-CAD's step-g importer. | ||
+ | |align=center|C++ | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie, Yapp]] | ||
|- | |- | ||
|width=62%|'''[[Convert BoT to Pipe]]:''' Command line interface to convert facetted fluid/electrical line geometry into BRL-CAD native pipe solids. | |width=62%|'''[[Convert BoT to Pipe]]:''' Command line interface to convert facetted fluid/electrical line geometry into BRL-CAD native pipe solids. | ||
|align=center|C/C++/Tcl | |align=center|C/C++/Tcl | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[IGES import improvements]]:''' We have extensive support for the International Geometry Exchange Standard (IGES) with our g-iges and iges-g converters, but they need updating. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Geometry Conversion Library]]:''' Probably our biggest open source asset is our extensive collection of importers and exporters. Turn them all into a universal conversion library. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Rossberg]] | ||
+ | |- | ||
+ | |width=62%|'''[[Voxelize]] command:''' Convert geometry into voxel data sets by shooting a grid of rays. The finite element analysis and volumetric rendering folks will love you. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Rossberg]] | ||
+ | |- | ||
+ | |width=62%|'''[[COLLADA Importer]]:''' Create an importer for the COLLADA file format. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[X3D Importer]]:''' Create an importer for the X3D file format. | ||
+ | |align=center|C/C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
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|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
− | |width=62%|'''[[Python Geometry]]:''' Wrap BRL-CAD's primitives in Python | + | |width=62%|'''[[Python Geometry]]:''' Wrap BRL-CAD's primitives in Python, make it easier to script geometry creation. |
− | |align=center|Python | + | |align=center|Python |
|align=center|Easy | |align=center|Easy | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Perl Geometry]]:''' Wrap BRL-CAD's primitives in Perl, make it easier to script geometry creation. | ||
+ | |align=center|Perl | ||
+ | |align=center|Easy | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder]] | ||
|} | |} | ||
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!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |align=left width=62%|'''[[ | + | |align=left width=62%|'''[[OpenCL GPGPU Raytracing]]:''' We have about two dozen primitives that need to have a ray-object intersection function converted from C to OpenCL. |
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
− | |align=left width=62%|'''[[ | + | |align=left width=62%|'''[[Coherent Raytracing]]:''' Our current raytrace pipeline dispatches and processes one ray at a time. Send bundles and convert the pipeline into phases. |
− | |align=center|C/ | + | |align=center|C/C++ |
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|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] |
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|align=left width=62%|'''[[NURBS Booleans]]:''' We have NURBS surface-surface intersections working. Now we're using them to create evaluated forms of our CSG geometry. Make it more robust and faster. | |align=left width=62%|'''[[NURBS Booleans]]:''' We have NURBS surface-surface intersections working. Now we're using them to create evaluated forms of our CSG geometry. Make it more robust and faster. | ||
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|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Fix Bugs]]:''' We take pride in our breadth of functionality and time-tested stability. We still have bugs. Identify some and fix them! | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder]] | ||
+ | |- | ||
+ | |width=62%|'''[[NMG Raytracing Performance Improvement]]:''' BRL-CAD's structured mesh geometry (N-Manifold Geometry = NMG) needs some time in a profiler. Malloc during raytracing is bad. | ||
+ | |align=center|C | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]] | ||
+ | |- | ||
+ | |width=62%|'''[[Mesh library cleanup]]:''' BRL-CAD has an extensive n-manifold polygonal mesh library that needs some refactoring, testing, and optimization rework. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
|width=62%|'''[[Space Partitioning for Tessellation]]:''' Technically an optimization task, make our geometry converters run an order of magnitude faster by using spatial partitioning during tessellation. | |width=62%|'''[[Space Partitioning for Tessellation]]:''' Technically an optimization task, make our geometry converters run an order of magnitude faster by using spatial partitioning during tessellation. | ||
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|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | ||
|- | |- | ||
− | |width=62%|'''[[ | + | |width=62%|'''[[Code Reduction]]:''' BRL-CAD is more than 1M lines of code. Approximately 10% of that is duplication. Help reduce that percentage. |
|align=center|C | |align=center|C | ||
− | |align=center| | + | |align=center|EASY |
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Header Restructuring]]:''' BRL-CAD has about two dozen libraries with a single header declaring the entire public API. Break up those monster headers into modular sub-headers. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]] | ||
|} | |} | ||
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|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Advanced Sketch Primitive Editor]]:''' BRL-CAD has a 2D sketch primitive, but our handling of editing sketches doesn't incorporate parametric constraints. There are potentially applicable codes in the open source community we can leverage for this, or we can roll our own solution. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Geometric Constraint Solver]]:''' Our LIBPC parametric constraint library is the work-in-progress foundation of being able to validate and describe geometry relationships. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[MGED to Archer Command Migration]]:''' Our next-generation editor (Archer) needs to have the same (700+) commands that are in MGED. Help make our next CAD interface awesome. | ||
+ | |align=center|C and Tcl | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
|- | |- | ||
|width=62%|'''[[General Tree Walker]]:''' We have a half dozen or more functions that will traverse a geometry hierarchy in different ways. There only needs to be one. | |width=62%|'''[[General Tree Walker]]:''' We have a half dozen or more functions that will traverse a geometry hierarchy in different ways. There only needs to be one. | ||
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|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Rework of libbu/libbn to not require Tcl]]:''' Tcl's '''''C API''''' is used throughout BRL-CAD providing great abstractions, but we want our basic utility and numeric libraries (LIBBU & LIBBN) to stand alone. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp, Greenwald]] | ||
+ | |- | ||
+ | |width=62%|'''[[Consolidate image processing]]:''' We have 100+ image processing tools that independently read and write file data. Needs much reuse love. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]] | ||
|- | |- | ||
|width=62%|'''[[GED Transactions]]:''' Migrating functionality from our MGED geometry editor into our LIBGED library provided excellent code reuse, but now we need transactions so that actions can be undone. | |width=62%|'''[[GED Transactions]]:''' Migrating functionality from our MGED geometry editor into our LIBGED library provided excellent code reuse, but now we need transactions so that actions can be undone. | ||
|align=center|C | |align=center|C | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
|width=62%|'''[[Add exec option to search]]:''' Our LIBGED library provides a ''search'' command very similar to the UNIX ''find'' command for scanning through geometry. Implement the -exec option. | |width=62%|'''[[Add exec option to search]]:''' Our LIBGED library provides a ''search'' command very similar to the UNIX ''find'' command for scanning through geometry. Implement the -exec option. | ||
|align=center|C | |align=center|C | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] |
+ | |- | ||
+ | |width=62%|'''[[Geometry Selection Functionality]]:''' Implement a new selection command that lets you temporarily group objects based on spatial, attribute, or geometric properties. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
|width=62%|'''[[Astronomical units]]:''' We already go "big", but accurately modeling at a galactic scale redefines that notion... | |width=62%|'''[[Astronomical units]]:''' We already go "big", but accurately modeling at a galactic scale redefines that notion... | ||
|align=center|C | |align=center|C | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]] |
|- | |- | ||
|width=62%|'''[[Object-oriented interfaces|Object-oriented C++ Geometry API]]:''' Extend our C++ library which provides a simple interface to BRL-CAD's core functionality. Kickstart start a new geometry kernel. | |width=62%|'''[[Object-oriented interfaces|Object-oriented C++ Geometry API]]:''' Extend our C++ library which provides a simple interface to BRL-CAD's core functionality. Kickstart start a new geometry kernel. | ||
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg]] |
|- | |- | ||
|width=62%|'''[[Point Clouds]]:''' BRL-CAD has a basic point cloud primitive. Beef it up, make it faster, maybe integrate with the Point Cloud Library (PCL) for evaluation. | |width=62%|'''[[Point Clouds]]:''' BRL-CAD has a basic point cloud primitive. Beef it up, make it faster, maybe integrate with the Point Cloud Library (PCL) for evaluation. | ||
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder]] |
|- | |- | ||
|width=62%|'''[[Annotations]]:''' Implement support for 2D annotations, labels that can be added to geometry. | |width=62%|'''[[Annotations]]:''' Implement support for 2D annotations, labels that can be added to geometry. | ||
+ | |align=center|Perl | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Browder]] | ||
+ | |- | ||
+ | |width=62%|'''[[Python Bindings]]:''' With or without SWIG, wrap BRL-CAD's command library API so you can issue our creation and editing commands from Python. | ||
+ | |align=center|Python | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Perl Bindings]]:''' With SWIG, wrap BRL-CAD's ray-tracing library API so you can issue calls to librt ray-tracing functions from Perl. | ||
|align=center|Perl | |align=center|Perl | ||
|align=center|EASY | |align=center|EASY | ||
Line 250: | Line 333: | ||
!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |width=62%|'''[[ | + | |width=62%|'''[[Shader Enhancements]]:''' We have a functioning custom shader system in BRL-CAD, but there are now folks that specialize and there's lot of room for improvements. |
|align=center|C | |align=center|C | ||
− | |align=center| | + | |align=center|EASY |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]] |
|- | |- | ||
|width=62%|'''[[Material and Shader Objects]]:''' This one is a biggie but easy. Implement new object entities for describing shaders and material properties, use them during ray tracing. | |width=62%|'''[[Material and Shader Objects]]:''' This one is a biggie but easy. Implement new object entities for describing shaders and material properties, use them during ray tracing. | ||
Line 259: | Line 342: | ||
|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[GUI Integration of Analysis Tools]]:''' There are a ''lot'' of visualization tools in BRL-CAD, but most aren't integrated with the GUI. Visualizing directly within the GUI would improve usability. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg]] | ||
|- | |- | ||
|width=62%|'''[[Generalized abstracted spacial partitioning capability]]:''' Need more be said? If you're familiar with BSPs, KD trees, and grid structures, then this one is for you. | |width=62%|'''[[Generalized abstracted spacial partitioning capability]]:''' Need more be said? If you're familiar with BSPs, KD trees, and grid structures, then this one is for you. | ||
Line 279: | Line 367: | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]] | ||
+ | |- | ||
+ | |width=62%|'''[[Non-vacuum gravity simulator]]:''' Simulate falling to earth. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Polarization]]:''' We already do multispectral ray tracing, but don't simulate polarization effects. Implement ray splitting and filtering. | ||
+ | |align=center|C | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
|width=62%|'''[[Density functions]]:''' Accurately represent everything from atmosphere to bone. Implement support for parametric density functions for homogenous materials. | |width=62%|'''[[Density functions]]:''' Accurately represent everything from atmosphere to bone. Implement support for parametric density functions for homogenous materials. | ||
Line 286: | Line 384: | ||
|- | |- | ||
|width=62%|'''[[Bending light]]:''' Think gravity wells and satellite cameras. | |width=62%|'''[[Bending light]]:''' Think gravity wells and satellite cameras. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Appleseed renderer integration]]:''' Appleseed is rendering infrastructure used by the film industry to make pretty pictures. Make it shoot rays at our native geometry with our ray trace library. | ||
|align=center|C | |align=center|C | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
Line 291: | Line 394: | ||
|} | |} | ||
− | + | == <An Idea of Your Own> == | |
− | + | ||
− | + | Do you have an idea of your own? Maybe you need [http://brlcad.org/~sean/ideas.html more ideas] to inspire you? We're very open to areas of academic research, industry applications, and ideas that get you hooked on open source CAD development. | |
+ | |||
+ | Requirements: | ||
+ | |||
+ | * Passion for the task being suggested | ||
+ | |||
= OpenSCAD Projects = | = OpenSCAD Projects = | ||
Line 304: | Line 412: | ||
!align=center|Difficulty | !align=center|Difficulty | ||
!align=center|Contacts | !align=center|Contacts | ||
+ | |- | ||
+ | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Form-based-script-parameterization Form-based Customization]:''' Declaration and auto-generation of GUI for driving parametrization. | ||
+ | |align=center|C++ | ||
+ | |align=center|EASY-MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Torsten]] | ||
|- | |- | ||
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Improve-DXF-import-and-export Improve DXF Import and Export]:''' Look into using an external library for DXF import (and export?). | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Improve-DXF-import-and-export Improve DXF Import and Export]:''' Look into using an external library for DXF import (and export?). | ||
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#openscad-standard-library OpenSCAD Standard Library]:''' Create a standard user-space OpenSCAD library. | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#openscad-standard-library OpenSCAD Standard Library]:''' Create a standard user-space OpenSCAD library. | ||
|align=center|OpenSCAD | |align=center|OpenSCAD | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Improve-OpenGL-rendering OpenGL framework]:''' Rewrite the OpenGL rendering code to use a rendering framework. Focus on compatibility with OpenGL ES2 and rendering performance. | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Improve-OpenGL-rendering OpenGL framework]:''' Rewrite the OpenGL rendering code to use a rendering framework. Focus on compatibility with OpenGL ES2 and rendering performance. | ||
|align=center|C++ OpenGL | |align=center|C++ OpenGL | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#persistant-caching Persistent Caching]:''' Implement a disk-based version of the internal memory caches | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#persistant-caching Persistent Caching]:''' Implement a disk-based version of the internal memory caches | ||
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Multi-threaded-geometry-rendering Multi-threaded Geometry Evaluation]:''' Implement multi-threaded evaluation of geometry. | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Multi-threaded-geometry-rendering Multi-threaded Geometry Evaluation]:''' Implement multi-threaded evaluation of geometry. | ||
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Survey-of-CSG-algorithms Survey of CSG algorithms]:''' Review existing research, evaluate and prototype algorithms. | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Project%3A-Survey-of-CSG-algorithms Survey of CSG algorithms]:''' Review existing research, evaluate and prototype algorithms. | ||
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM-HARD | |align=center|MEDIUM-HARD | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
− | |||
− | |||
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− | |||
− | |||
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#issue-handling Issue Handling]:''' Day-to day issue and community management, fix incoming and | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#issue-handling Issue Handling]:''' Day-to day issue and community management, fix incoming and existin issues. Good place to get started. |
|align=center|C++ | |align=center|C++ | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#test-framework-improvements Test Framework Improvements]:''' Improve tests and test framework. Good place to get started. | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#test-framework-improvements Test Framework Improvements]:''' Improve tests and test framework. Good place to get started. | ||
− | |align=center| | + | |align=center|C++ |
|align=center|EASY-MEDIUM | |align=center|EASY-MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#larger-tasks-for-particularly-experienced-people Larger tasks for particularly experienced people]:''' Various harder tasks which are not fully specified and requires significant effort to design and implement. | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas-for-Development-Tasks#larger-tasks-for-particularly-experienced-people Larger tasks for particularly experienced people]:''' Various harder tasks which are not fully specified and requires significant effort to design and implement. | ||
|align=center|C++ | |align=center|C++ | ||
|align=center|HARD | |align=center|HARD | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|} | |} | ||
Line 371: | Line 469: | ||
LibreCAD is a free Open Source CAD application for Windows, Apple and Linux. Support and documentation is free from our large, dedicated community of users, contributors and developers. | LibreCAD is a free Open Source CAD application for Windows, Apple and Linux. Support and documentation is free from our large, dedicated community of users, contributors and developers. | ||
− | Please refer to [http://wiki.librecad.org/index.php/ | + | Please refer to [http://wiki.librecad.org/index.php/GSoC_2015#LibreCAD_Projects_Ideas LibreCAD GSoC 2015 ideas] for more detailed description. |
Line 382: | Line 480: | ||
|- bgcolor=#ffffff | |- bgcolor=#ffffff | ||
− | |width=62%|'''[ | + | |width=62%|'''[[LibreCAD 3 UI Phase 1]]:''' Add GUI support for drawing and editing actions to start exposing it to end users. |
|align=center|C++,Math | |align=center|C++,Math | ||
− | |align=center|MEDIUM | + | |align=center|MEDIUM TO HIGH |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|dli (Dongxu Li < dongxuli2011 at gmail >, R. van Twisk <LibreCAD@rvt.dds.nl>]] |
|- | |- | ||
|- bgcolor=#ffffff | |- bgcolor=#ffffff | ||
− | |width=62%|'''[ | + | |width=62%|'''[[Improve Spline/Bézier Support]]''' |
|align=center|C++,Math | |align=center|C++,Math | ||
+ | |align=center|MEDIUM TO HIGH | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|dli (Dongxu Li < dongxuli2011 at gmail >, R. van Twisk <LibreCAD@rvt.dds.nl>]] | ||
+ | |- | ||
+ | |||
+ | |||
+ | |- bgcolor=#ffffff | ||
+ | |width=62%|'''[[Improve contour topology support]]:''' Hatching and area enclosed in a contour | ||
+ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|dli (Dongxu Li < dongxuli2011 at gmail >]] |
|- | |- | ||
+ | |- bgcolor=#ffffff | ||
+ | |width=62%|'''[[Improve precision and robustness of equation solvers]]''' | ||
+ | |align=center|C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|dli (Dongxu Li < dongxuli2011 at gmail >]] | ||
+ | |- | ||
|- bgcolor=#ffffff | |- bgcolor=#ffffff | ||
− | |width=62%|'''[ | + | |width=62%|'''[[Conic curve support]]''' |
+ | |align=center|C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|dli (Dongxu Li < dongxuli2011 at gmail >]] | ||
+ | |- | ||
+ | |||
+ | |- bgcolor=#fafafa | ||
+ | |width=62%|'''[[SmartSnap]]:''' Adding and improve snap features for drawing | ||
|align=center|C++ | |align=center|C++ | ||
− | |align=center|MEDIUM | + | |align=center|MEDIUM |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|dli (Dongxu Li < dongxuli2011 at gmail >]] |
|- | |- | ||
|- bgcolor=#ffffff | |- bgcolor=#ffffff | ||
− | |width=62%|'''[ | + | |width=62%|'''[[LibreCAD on mobile]]:''' Qt5 support for mobile (Android and iOS, see [http://doc.qt.digia.com/qtcreator-2.1/creator-mobile-example.html Qt mobile]). |
− | |align=center| | + | |align=center|Qt Android iOS |
− | |align=center|MEDIUM | + | |align=center|MEDIUM |
− | |align=center|[[ | + | |align=center|[[dli (Dongxu Li < dongxuli2011 at gmail >]] |
|- | |- | ||
|- bgcolor=#ffffff | |- bgcolor=#ffffff | ||
− | |width=62%|'''[ | + | |width=62%|'''[[Support for multiple units upon data entry]]''' |
− | |align=center|C++ | + | |align=center|C++ |
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|R. van Twisk <gsoc_2014@rvt.dds.nl>,dli (Dongxu Li < dongxuli2011 at gmail >]] |
|- | |- | ||
|} | |} | ||
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|} | |} | ||
− | = | + | = LinuxCNC Projects = |
− | [http:// | + | [http://linuxcnc.org LinuxCNC] is software for computer control of machine tools such as milling machines and lathes, 3d printers, robot arms, and more. |
{| bgcolor=#fff width=100% | {| bgcolor=#fff width=100% | ||
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!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |width=62%|''' | + | |width=62%|'''StepConf improvements ([https://sourceforge.net/p/emc/feature-requests/60/], [https://sourceforge.net/p/emc/feature-requests/58/], [https://sourceforge.net/p/emc/feature-requests/57/]):''' [http://linuxcnc.org/docs/html/config/stepconf.html StepConf] is a gui that helps people configure LinuxCNC for many kinds of common machines. It has some missing features that should be easy to add. |
− | |C | + | |Python |
− | |align=center| | + | |align=center|EASY |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|SebKuzminsky]] |
+ | |- | ||
+ | |width=62%|'''Add flow control to halstreamer ([https://sourceforge.net/p/emc/feature-requests/125/]):''' The userspace program [http://linuxcnc.org/docs/html/man/man1/halstreamer.1.html halstreamer] and its realtime companion [http://linuxcnc.org/docs/html/man/man9/streamer.9.html streamer] make up a utility for moving arbitrary data into the realtime core of LinuxCNC. It currently streams data at maximum rate, and it would be good to add flow control. | ||
+ | |C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|SebKuzminsky]] | ||
|- | |- | ||
− | |width=62%|''' | + | |width=62%|'''New realtime kernels ([http://thread.gmane.org/gmane.linux.distributions.emc.user/56252]):''' LinuxCNC supports two realtime kernels: [https://www.rtai.org/ RTAI] and [https://rt.wiki.kernel.org/ Preempt-RT]. We target a variety of Debian-based distributions, and we provide debian packages of the realtime kernels we need. The goal of this project is to expand [https://github.com/SebKuzminsky/linux-rtai-build existing packaging infrastructure] to build newer versions of RTAI and Preempt-RT, for [https://www.debian.org/releases/jessie/ Debian Jessie] and [http://releases.ubuntu.com/14.04/ Ubuntu Trusty]. |
− | | | + | |Shell, make, debian packaging tools |
− | |align=center| | + | |align=center|MEDIUM |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|SebKuzminsky]] |
|- | |- | ||
− | |width=62%|''' | + | |width=62%|'''Add peck to rigid tapping ([https://sourceforge.net/p/emc/feature-requests/78/]):''' Given adequate feedback from the machine, LinuxCNC supports [https://www.youtube.com/watch?v=Ja2LbAAJmls rigid tapping] via [http://linuxcnc.org/docs/html/gcode/gcode.html#sec:G33_1-Rigid-Tapping G33.1] G-code. Some kinds of taps and materials benefit from "peck tapping", where the tap is backed out from the work piece periodically. Peck tapping currently has to be done "by hand", by programming one G33.1 move for each peck. This task is to add support for a "peck depth" parameter to the G33.1 command, analogous to peck drilling in [http://linuxcnc.org/docs/html/gcode/gcode.html#sec:G83-Drilling-Peck G83]. |
− | + | |C, C++ | |
− | + | |align=center|MEDIUM | |
− | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|SebKuzminsky]] | |
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− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | ||
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= Mentors = | = Mentors = | ||
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** ``Erik on irc.freenode.net | ** ``Erik on irc.freenode.net | ||
** Org admin, BRL-CAD core dev | ** Org admin, BRL-CAD core dev | ||
− | |||
* Cliff Yapp | * Cliff Yapp | ||
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** zero_level irc.freenode.net | ** zero_level irc.freenode.net | ||
** BRL-CAD Mentor, Computer Science Engineer | ** BRL-CAD Mentor, Computer Science Engineer | ||
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* Mark Pictor | * Mark Pictor | ||
Line 668: | Line 677: | ||
** OpenSCAD Mentor | ** OpenSCAD Mentor | ||
− | * | + | * Dongxu Li |
− | ** | + | ** dli on irc.freenode.net |
+ | ** LibreCAD Mentor | ||
+ | |||
+ | * Jose Rallaz | ||
+ | ** rallazz on irc.freenode.net | ||
** LibreCAD Mentor | ** LibreCAD Mentor | ||
− | * | + | * Ries van Twisk |
− | ** | + | ** ries on irc.freenode.net |
** LibreCAD Mentor | ** LibreCAD Mentor | ||
− | * | + | * Jasleen Kaur |
− | ** | + | ** jasleen on irc.freenode.net |
− | ** | + | ** LibreCAD Mentor |
− | * | + | * Armin Stebich |
− | ** | + | ** LordOfBikes on irc.freenode.net |
− | ** | + | ** LibreCAD Mentor |
− | * | + | * Sebastian Kuzminsky |
− | ** | + | ** seb_kuzminsky on irc.freenode.net |
− | ** | + | ** LinuxCNC Mentor |