Editing Google Summer of Code/Project Ideas
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If you want to work on '''computer-aided design (CAD), geometry, or graphics''', you've come to the right place! Help us improve open source CAD. | If you want to work on '''computer-aided design (CAD), geometry, or graphics''', you've come to the right place! Help us improve open source CAD. | ||
− | Well prepared proposals | + | Well prepared proposals have an ''outstanding'' chance here. We consider proposals for all skill levels. Possibilities range from simple to crazy hard and everything in between. [https://lists.sourceforge.net/lists/listinfo/brlcad-devel Introduce yourself]. |
− | + | We plan on selecting 6-12 students to work on web projects, C/C++ projects, and more. This year, BRL-CAD is coordinating with three other communities that will get 1-2 students each to help bridge our work and encourage collaboration. Projects that help exchange data or share code are desired! | |
− | + | {|align="center" width="62%" | |
− | + | |align="center" |http://brlcad.org/images/logo/BRL-CAD_gear_logo_w_name_256.png | |
− | {| | + | |colspan=2 align="center" |Under development for 30+ years, it's big, it's complicated, it's powerful. BRL-CAD will consider just about any project that relates to computer graphics or existing infrastructure. |
− | |align="center" width=" | + | |} |
− | |align="center" width=" | + | {|align="center" width="90%" |
− | |align="center" width=" | + | |align="center" width="33%"|[http://openscad.org http://www.openscad.org/assets/img/logo.png] |
+ | |align="center" width="33%"|[https://librecad.org http://librecad.org/files/live/sites/lc/files/WebImages/LogoLibrecad_logo.png] | ||
+ | |align="center" width="33%"|[http://stepcode.org/mw/index.php?title=List_of_projects http://stepcode.org/STEPcode_logo_sm.png] | ||
|- | |- | ||
|align="center"|'''OpenSCAD''': rich syntax, programmable geometry. Lots of possibilities to make it interoperate with BRL-CAD and LibreCAD. | |align="center"|'''OpenSCAD''': rich syntax, programmable geometry. Lots of possibilities to make it interoperate with BRL-CAD and LibreCAD. | ||
− | |||
|align="center"|'''LibreCAD''': specializes in 2D CAD modeling, drafting, drawings. Help build a bridge to BRL-CAD or add STEP support. | |align="center"|'''LibreCAD''': specializes in 2D CAD modeling, drafting, drawings. Help build a bridge to BRL-CAD or add STEP support. | ||
− | + | |align="center"|'''STEPcode''': file format on steroids, STEP is a complex standard for geometry used by nearly every pro CAD system. | |
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− | |align="center"|''' | ||
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|} | |} | ||
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+ | '''Unless there isn't a quality proposal, we intend to select at least one student for each of BRL-CAD's main categories as well as at least one student each for OpenSCAD, LibreCAD, and STEPcode.''' | ||
+ | |||
+ | Remember that project descriptions are just ''initial ideas''. You must expand with [[Summer_of_Code/Application_Guidelines|considerably more detail]]. Change the goals to fit your experience and interests. See our '''[[Summer_of_Code/Checklist|checklist]]''' to get started. | ||
'''Project titles link to a page with more details.''' | '''Project titles link to a page with more details.''' | ||
= BRL-CAD Projects = | = BRL-CAD Projects = | ||
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== Web Development == | == Web Development == | ||
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!align=center|Difficulty | !align=center|Difficulty | ||
!align=center|Contacts | !align=center|Contacts | ||
+ | |- | ||
+ | |width=62%|'''[[Benchmark Performance Database]]:''' BRL-CAD's Benchmark has been used for two decades to compare performance across configurations. Build a database website. | ||
+ | |Depends (likely PHP or Python) | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
|width=62%|'''[[Synchronize Wiki with Docbook]]:''' We use Docbook for most of our user documentation but find editing a wiki page much easier to use. Set up a system so the two are always in sync. | |width=62%|'''[[Synchronize Wiki with Docbook]]:''' We use Docbook for most of our user documentation but find editing a wiki page much easier to use. Set up a system so the two are always in sync. | ||
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|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Online Geometry Viewer Interface]]:''' Continuation of existing work, improve our interface for viewing geometry online. Focus on the front-end usability. | ||
+ | |Depends (likely PHP or Python) | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
|width=62%|'''[[Online Geometry Viewer Back-end]]:''' Continuation of existing work, improve our interface for viewing geometry online. Focus on the back-end infrastructure. | |width=62%|'''[[Online Geometry Viewer Back-end]]:''' Continuation of existing work, improve our interface for viewing geometry online. Focus on the back-end infrastructure. | ||
− | | | + | |Depends (likely PHP or Python) |
− | |align=center| | + | |align=center|HARD |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
|width=62%|'''[[Mediawiki 3D Geometry Extension]]:''' Write an extension for Mediawiki that will visualize our .g files. Maybe leverage LLVM C->Javascript translation. | |width=62%|'''[[Mediawiki 3D Geometry Extension]]:''' Write an extension for Mediawiki that will visualize our .g files. Maybe leverage LLVM C->Javascript translation. | ||
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|align=center|HARD | |align=center|HARD | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Materials Database]]:''' Create a Materials Database web site for collecting, managing, and providing programmatic interfaces to material properties. | ||
+ | |Depends (likely PHP or Python) | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]] | ||
|} | |} | ||
+ | |||
== Geometry == | == Geometry == | ||
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!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |align=left width=62%|'''[[ | + | |align=left width=62%|'''[[NURBS Editing Support]]:''' BRL-CAD doesn't currently have support for editing NURBS primitives. Fix that. |
− | |align=center|C/ | + | |align=center|C/Tcl |
− | |align=center| | + | |align=center|MEDIUM |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] |
|- | |- | ||
|width=62%|'''[[Overlap tool]]:''' Resolving geometric interferences (aka overlaps) is a common geometry editing activity. Design an awesome GUI for resolving conflicts. | |width=62%|'''[[Overlap tool]]:''' Resolving geometric interferences (aka overlaps) is a common geometry editing activity. Design an awesome GUI for resolving conflicts. | ||
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|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison, Greenwald]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison, Greenwald]] | ||
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|- | |- | ||
|align=left width=62%|'''[[Vector Drawings from NURBS]]:''' Huge impact here if you can update one or more of our raytracers to provide vector output instead of raster. Perhaps render directly to PDF or SVG. | |align=left width=62%|'''[[Vector Drawings from NURBS]]:''' Huge impact here if you can update one or more of our raytracers to provide vector output instead of raster. Perhaps render directly to PDF or SVG. | ||
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|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
− | |width=62%|'''[[Geometry | + | |width=62%|'''[[Visualizing Constructive Solid Geometry (CSG)]]:''' CSG forms a directed acyclic graph. Tree view widgets show a simple hierarchical representation, but we need something better. |
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
− | |width=62%|'''[[ | + | |align=left width=62%|'''[[Plate Mode NURBS raytracing]]:''' Imported NURBS geometry often does NOT enclose space (i.e., not solid), so add support for specifying an implicit thickness. |
|align=center|C/C++ | |align=center|C/C++ | ||
− | |align=center| | + | |align=center|HARD |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
|width=62%|'''[[STEP exporter]]:''' We have an importer, we need a comprehensive exporter with support for implicit CSG, NURBS, or polygonal mesh geometry. | |width=62%|'''[[STEP exporter]]:''' We have an importer, we need a comprehensive exporter with support for implicit CSG, NURBS, or polygonal mesh geometry. | ||
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|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[STEP importer improvements]]:''' We have an importer, but it's preliminary. Add support for importing hierarchy information, polygonal geometry, and implicit geometry. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
|- | |- | ||
|width=62%|'''[[Convert BoT to Pipe]]:''' Command line interface to convert facetted fluid/electrical line geometry into BRL-CAD native pipe solids. | |width=62%|'''[[Convert BoT to Pipe]]:''' Command line interface to convert facetted fluid/electrical line geometry into BRL-CAD native pipe solids. | ||
|align=center|C/C++/Tcl | |align=center|C/C++/Tcl | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[IGES import improvements]]:''' We have extensive support for the International Geometry Exchange Standard (IGES) with our g-iges and iges-g converters, but they need updating. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Geometry Conversion Library]]:''' Probably our biggest open source asset is our extensive collection of importers and exporters. Turn them all into a universal conversion library. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Rossberg]] | ||
+ | |- | ||
+ | |width=62%|'''[[Voxelize]] command:''' Convert geometry into voxel data sets by shooting a grid of rays. The finite element analysis and volumetric rendering folks will love you. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Rossberg]] | ||
+ | |- | ||
+ | |width=62%|'''[[COLLADA Importer]]:''' Create an importer for the COLLADA file format. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[X3D Importer]]:''' Create an importer for the X3D file format. | ||
+ | |align=center|C/C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
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|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
− | |width=62%|'''[[Python Geometry]]:''' Wrap BRL-CAD's primitives in Python | + | |width=62%|'''[[Python Geometry]]:''' Wrap BRL-CAD's primitives in Python, make it easier to script geometry creation. |
− | |align=center|Python | + | |align=center|Python |
|align=center|Easy | |align=center|Easy | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|} | |} | ||
+ | |||
== Performance & Quality == | == Performance & Quality == | ||
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!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |align=left width=62%|'''[[ | + | |align=left width=62%|'''[[OpenCL GPGPU Raytracing]]:''' We have about two dozen primitives that need to have a ray-object intersection function converted from C to OpenCL. |
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
− | |align=left width=62%|'''[[ | + | |align=left width=62%|'''[[Coherent Raytracing]]:''' Our current raytrace pipeline dispatches and processes one ray at a time. Send bundles and convert the pipeline into phases. |
− | |align=center|C/ | + | |align=center|C/C++ |
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|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] |
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|align=left width=62%|'''[[NURBS Booleans]]:''' We have NURBS surface-surface intersections working. Now we're using them to create evaluated forms of our CSG geometry. Make it more robust and faster. | |align=left width=62%|'''[[NURBS Booleans]]:''' We have NURBS surface-surface intersections working. Now we're using them to create evaluated forms of our CSG geometry. Make it more robust and faster. | ||
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|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Rossberg]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Rossberg]] | ||
|- | |- | ||
− | |align=left width=62%|'''[[NURBS Optimization and Cleanup]]:''' We have a fantastic implementation of NURBS evaluation but haven't gone back to clean up or speed it up. Make it | + | |align=left width=62%|'''[[NURBS Optimization and Cleanup]]:''' We have a fantastic implementation of NURBS evaluation but haven't gone back to clean up or speed it up. Make it purdy. |
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Fix Bugs]]:''' We take pride in our breadth of functionality and time-tested stability. We still have bugs. Identify some and fix 'em! | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|TBD]] | ||
+ | |- | ||
+ | |width=62%|'''[[NMG Raytracing Performance Improvement]]:''' BRL-CAD's structured mesh geometry (N-Manifold Geometry = NMG) needs some time in a profiler. Malloc during raytracing is bad. | ||
+ | |align=center|C | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]] | ||
+ | |- | ||
+ | |width=62%|'''[[Mesh library cleanup]]:''' BRL-CAD has an extensive n-manifold polygonal mesh library that needs some refactoring, testing, and optimization rework. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
|width=62%|'''[[Space Partitioning for Tessellation]]:''' Technically an optimization task, make our geometry converters run an order of magnitude faster by using spatial partitioning during tessellation. | |width=62%|'''[[Space Partitioning for Tessellation]]:''' Technically an optimization task, make our geometry converters run an order of magnitude faster by using spatial partitioning during tessellation. | ||
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|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | ||
|- | |- | ||
− | |width=62%|'''[[ | + | |width=62%|'''[[Code Reduction]]:''' BRL-CAD is more than 1M lines of code. Approximately 10% of that is duplication. Help reduce that percentage. |
|align=center|C | |align=center|C | ||
− | |align=center| | + | |align=center|EASY |
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison]] | ||
|} | |} | ||
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|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Geometric Constraint Solver]]:''' Our LIBPC parametric constraint library is the work-in-progress foundation of being able to validate and describe geometry relationships. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[MGED to Archer Command Migration]]:''' Our next-generation editor (Archer) needs to have the same (700+) commands that are in MGED. Help make our next CAD interface awesome. | ||
+ | |align=center|C and Tcl | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] | ||
|- | |- | ||
|width=62%|'''[[General Tree Walker]]:''' We have a half dozen or more functions that will traverse a geometry hierarchy in different ways. There only needs to be one. | |width=62%|'''[[General Tree Walker]]:''' We have a half dozen or more functions that will traverse a geometry hierarchy in different ways. There only needs to be one. | ||
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|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Yapp, Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[Rework of libbu/libbn to not require Tcl]]:''' Tcl's '''''C API''''' is used throughout BRL-CAD providing great abstractions, but we want our basic utility and numeric libraries (LIBBU & LIBBN) to stand alone. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Yapp, Greenwald]] | ||
+ | |- | ||
+ | |width=62%|'''[[Consolidate image processing]]:''' We have 100+ image processing tools that independently read and write file data. Needs much reuse love. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]] | ||
|- | |- | ||
|width=62%|'''[[GED Transactions]]:''' Migrating functionality from our MGED geometry editor into our LIBGED library provided excellent code reuse, but now we need transactions so that actions can be undone. | |width=62%|'''[[GED Transactions]]:''' Migrating functionality from our MGED geometry editor into our LIBGED library provided excellent code reuse, but now we need transactions so that actions can be undone. | ||
|align=center|C | |align=center|C | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] |
|- | |- | ||
|width=62%|'''[[Add exec option to search]]:''' Our LIBGED library provides a ''search'' command very similar to the UNIX ''find'' command for scanning through geometry. Implement the -exec option. | |width=62%|'''[[Add exec option to search]]:''' Our LIBGED library provides a ''search'' command very similar to the UNIX ''find'' command for scanning through geometry. Implement the -exec option. | ||
|align=center|C | |align=center|C | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp, | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Yapp]] |
+ | |- | ||
+ | |width=62%|'''[[Geometry Selection Functionality]]:''' Implement a new selection command that lets you temporarily group objects based on spatial, attribute, or geometric properties. | ||
+ | |align=center|C | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
|- | |- | ||
|width=62%|'''[[Astronomical units]]:''' We already go "big", but accurately modeling at a galactic scale redefines that notion... | |width=62%|'''[[Astronomical units]]:''' We already go "big", but accurately modeling at a galactic scale redefines that notion... | ||
|align=center|C | |align=center|C | ||
|align=center|EASY | |align=center|EASY | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]] |
|- | |- | ||
− | |width=62%|'''[[Object-oriented interfaces| | + | |width=62%|'''[[Object-oriented interfaces|BRL-CAD core C++ interface]]:''' Extend the C++ library which provides a simple interface to BRL-CAD's core functionality. |
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg]] |
|- | |- | ||
− | |width=62%|'''[[ | + | |width=62%|'''[[Python Bindings]]:''' With or without SWIG, wrap BRL-CAD's command library API so you can issue our creation and editing commands from Python. |
− | + | |align=center|Python | |
− | + | |align=center|Easy | |
− | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |
− | |||
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− | |align=center| | ||
− | |align=center| | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | ||
|} | |} | ||
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!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |width=62%|'''[[ | + | |width=62%|'''[[Shader Enhancements]]:''' We have a functioning custom shader system in BRL-CAD, but there are now folks that specialize and there's lot of room for improvements. |
|align=center|C | |align=center|C | ||
− | |align=center| | + | |align=center|EASY |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Greenwald]] |
|- | |- | ||
|width=62%|'''[[Material and Shader Objects]]:''' This one is a biggie but easy. Implement new object entities for describing shaders and material properties, use them during ray tracing. | |width=62%|'''[[Material and Shader Objects]]:''' This one is a biggie but easy. Implement new object entities for describing shaders and material properties, use them during ray tracing. | ||
Line 259: | Line 307: | ||
|align=center|EASY | |align=center|EASY | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison]] | ||
+ | |- | ||
+ | |width=62%|'''[[GUI Integration of Analysis Tools]]:''' There are a ''lot'' of visualization tools in BRL-CAD, but most aren't integrated with the GUI. Visualizing directly within the GUI would improve usability. | ||
+ | |align=center|C | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Rossberg]] | ||
|- | |- | ||
|width=62%|'''[[Generalized abstracted spacial partitioning capability]]:''' Need more be said? If you're familiar with BSPs, KD trees, and grid structures, then this one is for you. | |width=62%|'''[[Generalized abstracted spacial partitioning capability]]:''' Need more be said? If you're familiar with BSPs, KD trees, and grid structures, then this one is for you. | ||
Line 279: | Line 332: | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald]] | ||
+ | |- | ||
+ | |width=62%|'''[[Non-vacuum gravity simulator]]:''' Simulate falling to earth. | ||
+ | |align=center|C/C++ | ||
+ | |align=center|MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Greenwald, Morrison, Yapp]] | ||
+ | |- | ||
+ | |width=62%|'''[[Polarization]]:''' We already do multispectral ray tracing, but don't simulate polarization effects. Implement ray splitting and filtering. | ||
+ | |align=center|C | ||
+ | |align=center|HARD | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Morrison, Rossberg]] | ||
|- | |- | ||
|width=62%|'''[[Density functions]]:''' Accurately represent everything from atmosphere to bone. Implement support for parametric density functions for homogenous materials. | |width=62%|'''[[Density functions]]:''' Accurately represent everything from atmosphere to bone. Implement support for parametric density functions for homogenous materials. | ||
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|} | |} | ||
− | + | ||
− | + | == <An Idea of Your Own> == | |
− | + | ||
+ | Do you have an idea of your own? Maybe you need [http://brlcad.org/~sean/ideas.html more ideas] to inspire you? We're very open to areas of academic research, industry applications, and ideas that get you hooked on open source CAD development. | ||
+ | |||
+ | Requirements: | ||
+ | |||
+ | * Passion for the task being suggested | ||
+ | |||
= OpenSCAD Projects = | = OpenSCAD Projects = | ||
Line 305: | Line 374: | ||
!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/ | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-issue-handling Issue Handling]:''' Day-to day issue and community management, fix incoming and existin issues. Good place to get started. |
+ | |align=center|C++ | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] | ||
+ | |- | ||
+ | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-test-framework-improvements Test Framework Improvements]:''' Improve tests and test framework. Good place to get started. | ||
+ | |align=center|C++ | ||
+ | |align=center|EASY-MEDIUM | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] | ||
+ | |- | ||
+ | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-thingiverse-customizer-and-sculpteo-customizer-support Thingiverse Customizer and Sculpteo customizer support]:''' Design and implement a customization GUI similar to Thingiverse Customizer. | ||
|align=center|C++ | |align=center|C++ | ||
− | |align=center|MEDIUM | + | |align=center|EASY-MEDIUM |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius/ | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
+ | |- | ||
+ | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-user-interface-brushup User interface brushup]:''' General brushup of the user interface. | ||
+ | |align=center|C++ Qt | ||
+ | |align=center|EASY | ||
+ | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] | ||
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas- | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-improve-dxf-import Improve DXF import]:''' Look into using an external library for DXF import (and export?). |
− | |align=center| | + | |align=center|C++ |
− | |align=center| | + | |align=center|EASY |
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/ | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-opengl-framework OpenGL framework]:''' Rewrite the OpenGL rendering code to use a rendering framework. Focus on compatibility with OpenGL ES2 and rendering performance. |
|align=center|C++ OpenGL | |align=center|C++ OpenGL | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/ | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-persistant-caching Persistant caching]:''' Implement a disk-based version of the internal memory caches |
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas- | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-multi-threaded-geometry-evaluation Multi-threaded Geometry Evaluation]:''' Implement multi-threaded evaluation of geometry. |
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/ | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-web-front-end Web front-end]:''' Experiment with decoupling the user interface from the backend by writing a web front-end and defining how to interface with the backend |
− | |align=center|C++ | + | |align=center|Web + some C++ |
|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
− | |||
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|- | |- | ||
− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/ | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-larger-tasks-for-particularly-experienced-people Larger tasks for particularly experienced people]:''' Various harder tasks which are not fully specified and requires significant effort to design and implement. |
|align=center|C++ | |align=center|C++ | ||
|align=center|HARD | |align=center|HARD | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Marius]] |
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− | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas- | + | |align=left width=62%|'''[https://github.com/openscad/openscad/wiki/Ideas:-GSoC-2014#wiki-cad-for-blind-and-sight-impaired-people CAD for Blind and Sight Impaired people]''' Rework OpenSCAD to make it easier for Blind and Sight Impaired people. |
|align=center|C++ | |align=center|C++ | ||
|align=center|HARD | |align=center|HARD | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Don]] |
|} | |} | ||
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LibreCAD is a free Open Source CAD application for Windows, Apple and Linux. Support and documentation is free from our large, dedicated community of users, contributors and developers. | LibreCAD is a free Open Source CAD application for Windows, Apple and Linux. Support and documentation is free from our large, dedicated community of users, contributors and developers. | ||
− | |||
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{| bgcolor=#fff | {| bgcolor=#fff | ||
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!align=center|Contacts | !align=center|Contacts | ||
|- | |- | ||
− | + | |width=62%|'''http://wiki.librecad.org/index.php?title=GSoC_2014:''' LibreCAD is a popular 2D CAD tool but is based on a old (10 years old) codebase that is hard to add features to. LibreCAD 3 aim's to completely rewrite LibreCAD in different different libraries to make coding against librecad easer. | |
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− | |width=62%|''' | ||
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|align=center|MEDIUM | |align=center|MEDIUM | ||
− | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors| | + | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|R. van Twisk]] |
|- | |- | ||
|} | |} | ||
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! | ! | ||
!align=center|Languages | !align=center|Languages | ||
+ | !Impact | ||
!align=center|Difficulty | !align=center|Difficulty | ||
!align=center|Contacts | !align=center|Contacts | ||
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|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | ||
|- | |- | ||
− | |width=62%|'''[[STEP | + | |width=62%|'''[[STEP Multiple Protocol Parsing]]:''' Currently creates a parser that works with a specific application protocol (e.g., AP203, AP214). Make it work with multiple simultaneously. |
|align=center|C++ | |align=center|C++ | ||
|align=center|MEDIUM | |align=center|MEDIUM | ||
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | ||
|- | |- | ||
− | |width=62%|'''[[STEP | + | |width=62%|'''[[STEP AP 242 Parser]]:''' We already parse a subset of AP203, but the new kid on the block is AP242. Make AP242 work with BRL-CAD's step-g importer. |
|align=center|C++ | |align=center|C++ | ||
− | |align=center| | + | |align=center|EASY |
|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | ||
|- | |- | ||
− | |width=62%|'''[[STEP | + | |width=62%|'''[[STEP Libraries]]:''' We took over NIST's STEP Class Library (SCL) project during our development of a STEP importer. SCL has since turned into a larger community collaboration. The code needs cleanup. |
|align=center|C/C++ | |align=center|C/C++ | ||
|align=center|EASY | |align=center|EASY | ||
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|align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | |align=center|[[Google_Summer_of_Code/Project_Ideas#Mentors|Mark, Charlie]] | ||
|- | |- | ||
|width=62%|'''[[STEP Viewer]]:''' STEP is a common CAD file format supported by just about every major CAD system. Given we have an importer and an interface for displaying geometry, a stand-alone STEP file viewer has some great potential. | |width=62%|'''[[STEP Viewer]]:''' STEP is a common CAD file format supported by just about every major CAD system. Given we have an importer and an interface for displaying geometry, a stand-alone STEP file viewer has some great potential. | ||
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= Mentors = | = Mentors = | ||
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** ``Erik on irc.freenode.net | ** ``Erik on irc.freenode.net | ||
** Org admin, BRL-CAD core dev | ** Org admin, BRL-CAD core dev | ||
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* Cliff Yapp | * Cliff Yapp | ||
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* Bryan Bishop | * Bryan Bishop | ||
** BRL-CAD Mentor, python guru | ** BRL-CAD Mentor, python guru | ||
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* Mark Pictor | * Mark Pictor | ||
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** OpenSCAD Mentor | ** OpenSCAD Mentor | ||
− | * | + | * Dongxu Li |
− | ** | + | ** dli on irc.freenode.net |
** LibreCAD Mentor | ** LibreCAD Mentor | ||
− | * | + | * Jose Rallaz |
− | ** | + | ** rallazz on irc.freenode.net |
** LibreCAD Mentor | ** LibreCAD Mentor | ||
− | * | + | * Ries van Twisk |
− | ** | + | ** ries on irc.freenode.net |
− | ** | + | ** LibreCAD Mentor |
− | * | + | * Jasleen Kaur |
− | ** | + | ** jasleen on irc.freenode.net |
− | ** | + | ** LibreCAD Mentor |
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