Model an L using BRL-CADBRL-CAD
Status: ClosedTime to complete: 48 hrs Mentors: SeanTags: 3d model, graphics, geometry

Create an uppercase letter "L" geometry model using BRL-CAD. You can use the mged or archer geometry editor tools or write a script. The model should be roughly 1000mm tall, about 500mm wide, and about 100mm deep. Create it using CSG or other methods, but it cannot be an imported model, polygonal mesh (BOT, NMG), or extruded bitmap (EBM).

It should be free of modeling errors (no overlaps, run "rtcheck" to verify). It should have interesting shader properties set (suggest stack+plastic+texture), default shader will not be accepted. Provide the .g geometry file and a 1024x1024 rendering at a "ae 35 25" view to show what it looks like.

References:

Uploaded Work
File name/URLFile sizeDate submitted
LShape.g3.8 KBNovember 27 2012 04:17 UTC
Screenshot.png93.8 KBNovember 27 2012 04:24 UTC
commands.txt132 bytesNovember 27 2012 04:26 UTC
ScreenShot_Stars.png25.5 KBNovember 27 2012 05:05 UTC
Comments
Tim Kriefon November 26 2012 22:47 UTCTask Claimed

I would like to work on this task.

Tim Kriefon November 26 2012 22:48 UTCClaim Removed

The claim on this task has been removed, someone else can claim it now.

M4trixSh4d0won November 27 2012 02:42 UTCTask Claimed

I would like to work on this task.

Sean on November 27 2012 02:50 UTCTask Assigned

This task has been assigned to M4trixSh4d0w. You have 48 hours to complete this task, good luck!

M4trixSh4d0won November 27 2012 04:17 UTCReady for review

The work on this task is ready to be reviewed.

Sean on November 27 2012 04:37 UTCTask Needs More Work

One of the mentors has sent this task back for more work. Talk to the mentor(s) assigned to this task to satisfy the requirements needed to complete this task, submit your work again and mark the task as complete once you re-submit your work.

Sean on November 27 2012 04:42 UTCalmost there

The model looks good, the script looks perfect, but you're supposed to also apply an interesting shader (just setting the color to green doesn't count).  Try making it more shiny, for example, or apply a texture or checker pattern or camo, etc.  Go to the Combination editor panel and you'll see a shader button, select stack and add plastic and something else.  Make it look interesting and you'll be done. ;)


 

M4trixSh4d0won November 27 2012 05:05 UTCAdded Stars

I added A star shader, Hope It looks good

M4trixSh4d0won November 27 2012 05:12 UTCReady for review

The work on this task is ready to be reviewed.

Harmanpreet Singh on November 27 2012 07:48 UTCTask Closed

Congratulations, this task has been completed successfully.

Harmanpreet Singh on November 27 2012 07:55 UTCGood Work

There is another similar task to create model "B" in BRL-CAD. You might want to check it out.

Sean on January 14 2013 14:59 UTCthank you

As GCI comes to a close, we wanted to take the time to say THANK YOU for all your efforts.  This comment interface closes after GCI is over, so you're encouraged to join our mailing list where we'll be announcing contributions from GCI participants like yourelf over the upcoming months: 


https://lists.sourceforge.net/lists/listinfo/brlcad-news


If you've provided your full name, we'll be sure to credit you in our authorship documentation and you'll see your name in a future announcement.  If you contact us at devs@brlcad.org or via IRC, we'll even let you know when your work is integrated and follow up with updates.  You're welcome and encouraged to contact us any time, especially if you have a question about how to continue participating in Open Source after GCI is over, but even if just to keep in touch.  Note that ongoing participation in Open Source is one of the most impressive skills to have on your resumé.  Take care, be well, and thank you again!