if_osgl.cpp File Reference

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Detailed Description

An OpenGL framebuffer using OpenSceneGraph.

There are several different Frame Buffer modes supported. Set your environment FB_FILE to the appropriate type.

(see the modeflag definitions below). /dev/osgl[options]

This code is basically a port of the 4d Framebuffer interface from IRIS GL to OpenGL, using OpenSceneGraph for portability.

Definition in file if_osgl.cpp.