Rotates an object through the specified angle (in degrees). This command requires that MGED already be in matrix edit mode. The edited object is rotated about the axis defined by the start point (x y z) and the direction vector (dx dy dz).
The example shows the use of the qorot command to rotate a currently edited object through a specified angle and starting point and in a particular direction.
Example 1. Rotate a currently edited object.
mged>
qorot 1 2 3 0 0 1 25
Rotates the currently edited object through 25° about the axis through the point (1, 2, 3) and in the Z-direction.
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