Name

put_comb — Insert combinations and regions - allows definition of both boolean expressions and standard attribute values.

Synopsis

put_comb {comb_name} [is_Region [[id] | [air] | [material] | [los]] ] {color} {shader} {inherit} {boolean_expr}

DESCRIPTION

Command for inserting regions and combinations with attributes set using a single line command - useful in scripting situations.

EXAMPLES

The put_comb expects one of two particular forms of input - combination or region.

Example 1. Specifying a combination using put_comb

mged>put_comb test.c n 255/255/255 plastic n "u sph.s u arb8.s"

Creates a combination that is not a region, using the plastic shader, consisting of the union of sph.s and arb8.s".



mged> l test.c

test.c:  --

Shader 'plastic'

   u sph.s

   u arb8.s

mged> attr get test.c

oshader {plastic}



Example 2. Specifying a region using put_comb

mged>put_comb test.r y 1001 0 32 1 255/255/255 plastic y "u sph.s u arb8.s"

Creates a combination that is a region, with region id 1001, air flag off, material 32, los 1, white in color, using the plastic shader, inheriting, consisting of the union of sph.s and arb8.s"



mged> l test.r

test.r:  REGION id=1001 (air=0, los=1, GIFTmater=32) --

Shader 'plastic'

(These material properties override all lower ones in the tree)

   u sph.s

   u arb8.s

mged> attr get test.r

region {R} inherit {1} oshader {plastic} region_id {1001}

material_id {32} los {1}



AUTHOR

BRL-CAD Team

BUG REPORTS

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