Performs a rotation of an object during matrix edit. The rotation is performed, in order: xdeg about the x axis, then ydeg about the y axis, and finally zdeg about the z axis. If the -i flag is given, then the angles are interpreted as increments to the last object rotation. The rotobj command is a synonym for orot.
The example shows the use of the orot command to rotate a currently edited object.
Example 1. Rotate a currently edited object.
mged>
orot 0 0 35
Rotates currently edited object by 35° about the Z-axis from the original orientation.
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