brep — This command does a boundary representation which represents the solid geometry by describing the topology and corresponding geometry.
If obj
is not a brep object, then
brep attempts to convert it to a brep object.
If brepname
is given, then
brep defaults to
obj
_brep; if --no-evaluation is
given, then brep attempts to convert a
combination to an unevaluated BREP named
suffix
(again defaulting to
obj
_brep).
Otherwise, the behavior of brep is determined by which of these subcommands is specified:
info
Return count information (surfaces, curves, etc.) for a BREP.
info C
[ index
|
index
-index
]
Return information for a specific BREP '3D curve'.
info S
[ index
|
index
-index
]
Return information for a specific BREP 'surface'.
info F
[ index
|
index
-index
]
Return information for a specific BREP 'face'.
info T
[ index
|
index
-index
]
Return information for a specific BREP 'trim'.
info E
[ index
|
index
-index
]
Return information for a specific BREP 'edge'.
info TB
[ index
|
index
-index
]
Return information for a specific BREP 'piecewise bezier trim'.
info SB
[ index
|
index
-index
]
Return information for a specific BREP 'piecewise bezier surface'.
plot S
[ index
|
index
-index
]
Plot a specific BREP 'surface'.
plot Suv
{ index
|
index
-index
} {u
} {v
}
Plot a specific BREP 'surface' 3d point at specified uv.
plot UV
{ index
|
index
-index
} {u1
} {u2
} {v1
} {v2
}
Plot a specific BREP 'surface' 3d bounds at specified uv bounds.
plot F
[ index
|
index
-index
]
Plot a specific BREP 'face'.
plot I
[ index
|
index
-index
]
Plot a specific BREP 'isosurface'.
plot SN
[ index
|
index
-index
]
Plot a specific BREP 'surface normal'.
plot KN
[ index
|
index
-index
]
Plot a specific BREP 'surface knot'.
plot F2d
[ index
|
index
-index
]
Plot a specific BREP 'face in 2d'.
plot SBB
[ index
|
index
-index
]
Plot a specific BREP 'surfaceleafs'.
plot SBB2d
[ index
|
index
-index
]
Plot a specific BREP 'surfaceleafs in 2d'.
plot TD
[ index
|
index
-index
]
Plot a specific BREP 'trim direction'.
plot T
[ index
|
index
-index
]
Plot a specific BREP 'trim'.
plot T2d
[ index
|
index
-index
]
Plot a specific BREP 'trim in 2d'.
plot TBB
[ index
|
index
-index
]
Plot a specific BREP 'trimleafs'.
plot TBB2d
[ index
|
index
-index
]
Plot a specific BREP 'trimleafs in 2d'.
plot E
[ index
|
index
-index
]
Plot a specific BREP 'edge3d'.
plot SCV
[ index
|
index
-index
]
Plot a specific BREP 'nurbs control net'.
flip
Flip all faces in the BREP (turns it 'inside out').
translate
{SCV
} {index
} {i
} {j
} {dx
} {dy
} {dz
}
Translate a surface control vertex
intersect
{obj2
} {i
} {j
} [ PP | PC | PS | CC | CS | SS ]
Visualize intersecting two BREP objects. The last argument specifies what portions of each to intersect; if it is not specified, it defaults to SS:
Intersect a point from the first object with a point from the second.
Intersect a point from the first object with a curve from the second.
Intersect a point from the first object with a surface from the second.
Intersect a curve from the first object with a curve from of the second.
Intersect a curve from the first object with a surface from the second
Intersect a surface from the first object with a surface from the second.
u
{obj2} {output}
Take the union of obj
and
obj2
, storing the result in
output
.
i
{obj2} {output}
Take the intersection of obj
and obj2
, storing the result in
output
.
-
{obj2} {output}
Take the difference of obj
and
obj2
, storing the result in
output
.
x
{obj2} {output}
Take the exclusive or of obj
and obj2
, storing the result in
output
.
csg
Take the specified B-Rep and attempt to generate a CSG implicit boolean tree that will define the same solid shape.
Example 1. Info
mged>
brep obj.randomobj info
This outputs general information about obj.randomobj, including counts of various entity types such as surfaces, curves, vertices, etc.
mged>
brep obj.randomobj info F 2
Output info about the 2nd face of the BREP object obj.randomobj.
Example 2. Plot
mged>
brep obj.randomobj plot S 1-3
This plots the 1st through 3rd surfaces of obj.randomobj in the graphics display window.
Example 3. Intersect
mged>
brep obj.randomobj intersect sph2.randomobj 2 4
This displays the intersection of obj.randomobj's 2nd surface with sph2.randomobj's 4th surface.
mged>
brep obj.randomobj intersect sph2.randomobj 3 2 PC
This displays the intersection of obj.randomobj's 3rd point with sph2.randomobj's 2nd curve.
Reports of bugs or problems should be submitted via electronic
mail to <devs@brlcad.org>