g-var — Produce (OpenGL) Vertex Arrays from BOT BRL-CAD geometry
g-var writes the bag of triangle (BOT) primitives of the specified object in a binary array format to outfile or to stdout.
-vRequest verbose output.
-yTransform the coordinate system from xyz to xzy.
-s scaleScale the output geometry by factor scale. By default the scale factor is 0.001 (standard transformation from meters to millimeters).
-fFlip face normals. This changes both the vertex order and the output normals.
-o outfileThe output will be written to outfile. By default the output is written to stdout.