fblabel — display a text string on a framebuffer
fblabel
[-dca ] [-F framebuffer
] [-f fontname
] [-{sS} squaresize
] [-{wW} width
] [-{nN} height
] [-C r/g/b
] x_position
y_position
text_string
fblabel
writes a text string to
the image on the currently selected framebuffer.
The text string will be filtered to the image currently
displayed.
Use
fbpoint(1)
to determine where to position the text string.
The lower left corner of the text string starts
displaying at the x and y position given.
The environment variable FB_FILE specifies
the current framebuffer; see
brlcad(1).
Alternatively, the framebuffer may be explicitly specified
by using the
-F
flag.
By default, the requested framebuffer size is assumed to be 512x512 pixels.
The
-d
flag is for debugging.
The
-c
flag causes the screen to be cleared before the text string is displayed.
The default behavior is to label the current image
without clearing the screen.
The
-a
flag causes the text not to be filtered against the frame buffer image.
The
-C
r/g/b
option specifies red, green, and blue (r/g/b) values [0..255] for the text.
The default color is white.
The
-f
fontname
option will change the current default
font from nonie.r.12 to "/usr/lib/vfont/fontname".
The
-S
(or -s
)
flag sets the width and the height to the same value; the
-W
(or -w
)
and
-N
(or -n
)
flags are used for setting them individually.
fblabel expects the Berkeley fonts in the directory /usr/lib/vfont. The fonts are expected to be in Vax byte order, even if that is not the natural byte order of the machine, to avoid having to create a font converter.