NMG Editing

N-Manifold Geometries are BRL-CADs primitive for representing generic volumes of geometry bound by flat surfaces. They are more general than BoTs in that they are not restricted to triangles. Neither MGED nor Archer has any significant graphical ability to edit NMG structures directly - they are more typically used during conversion of other CSG primitives to facetized geometry for export.

This task would involve studying the NMG data structure and how best to provide graphical editing capabilities for it in Archer. This should include:

NMGs are complex data structures, and a basic understanding of them will be essential to this task - a proposal on this topic should be detailed enough to demonstrate that understanding.

[edit] References

[edit] Requirements