MGED CMD shader
[edit] shader
[edit] Syntax
- shader combination shader_name ["{shader_args}"]
[edit] Argument(s)
- combination
- Valid BRL-CAD Combination.
- shader_name
- Name for shader.
- ["{shader_args}"]
- Optional. Shader specific arguments.
[edit] Return Value(s)
- No Return Values for this command.
[edit] Description
The "shader" command assigns shader parameters to the specified combination. The shader_name indicates which shader should be assigned. If shader_args are supplied, they will be assigned to parameters of the indicated shader. This performs a similar function as the mater command.
[edit] Example(s)
- mged> shader group1 checker "{a 0,255,0 b 0,0,255}"
- Assign the checkerboard shader to group1 using green and blue colors for the squares.
[edit] See Also
- mater
Page Generated by David Loman on: 10/12/2007 at: 7:22:14 AM