BREP Primitive
| This page contains the design document for an enhancement or feature. The design should be considered a work in progress and may not represent the final design. As this is a collaborative design, contributions and participation from other developers and users is encouraged. Use the discussion page for providing comments and suggestions.
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[edit] Overview
More to follow just starting this page. Will try to populate all the sections tomorrow with status of the work on BREP.
[edit] Internal Representation
[edit] General Algorithms
[edit] Additional Features
[edit] Current Images of test cases
These are the images generated by the current brep raytracer. The issues seen below are caused I believe by trimming (or the lack of). You can obtain the .g file for these test cases from http://bzflag.bz/~starseeker/nurbs_tests.g
- Perfume Bottle (needs some work)