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− | * Fixed existing sphere (sph) OpenCL shot routines | + | * Fixed existing in sphere (sph) OpenCL shot routines. |
− | * Implemented | + | * Implemented ellipsoid (ell), arb8 (arbitrary polyhedron) OpenCL shot routines. |
− | * Alpha | + | * Alpha simplified rendering loop with OpenMP threading (needs debugging). |
− | * ANSI C code | + | * ANSI C code for rapid grid construction for the spatial partioning. |
You can see a more detailed dev log [[User:Vasco.costa/GSoC15/logs|here]]. | You can see a more detailed dev log [[User:Vasco.costa/GSoC15/logs|here]]. |