Editing User:Ralith

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* Encountered a heisenbug in which garbage is scribbled all over areas of the GUI intended to be transparent; I conjecture that this relates to the drawing of Qt widgets on top of, rather than into, the OpenGL context, and that drawing Qt directly into the OgreGLWidget would resolve the issue.
 
* Encountered a heisenbug in which garbage is scribbled all over areas of the GUI intended to be transparent; I conjecture that this relates to the drawing of Qt widgets on top of, rather than into, the OpenGL context, and that drawing Qt directly into the OgreGLWidget would resolve the issue.
 
* Tweaked the GUI layout to make aforementioned bug unobtrusive when it manifests to allow an attractive and usable GUI to be implemented without relying upon a fix for the bug manifesting in short order.
 
* Tweaked the GUI layout to make aforementioned bug unobtrusive when it manifests to allow an attractive and usable GUI to be implemented without relying upon a fix for the bug manifesting in short order.
=====2009-08-03=====
 
Much has happened since last log.  In summary, OpenGL embedding is now functional, and after some work the GUI has been restored to original G3D functionality and can be seen following.
 
[[Image:G3d-2009-08-03.png]]
 
  
 
====Abstract====
 
====Abstract====

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