Editing User:MilindaFernando/gsoc2015 devlog

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* Open the project from the Qt Creator. Build the project. Run and you can play with the basic STEPViewer functionality that I have described in "Current Status of the project".
 
* Open the project from the Qt Creator. Build the project. Run and you can play with the basic STEPViewer functionality that I have described in "Current Status of the project".
 
* If you have any questions regarding running the project or any matter related to this project please feel free to contact me by e-mailing to dev-mailing lists (Both BRLCAD and STEPCODE) or personally e-mailing me to milindasf@gmail.com.
 
* If you have any questions regarding running the project or any matter related to this project please feel free to contact me by e-mailing to dev-mailing lists (Both BRLCAD and STEPCODE) or personally e-mailing me to milindasf@gmail.com.
 
==Week 30/06/2015 7/7/2015==
 
* Changed the step-g conversion code to return the ON_Brep Structure. (.step to .g file conversion is stopped at the binary memory format. )
 
*Struggling with changing the cmake files to get step-g conversion as a statically linked library (I am not an expert in cmake)
 
* Since I have completed the step-g conversion to stop at ON_Brep structure and I struggled to build the step-g code as statically linked library (I believe this is a very trivial task) I thought I will complete that task later.
 
* Started working on How to visualize the ON_Brep shape in OpenGL view.
 
* Get to know that I need to browse the surface triangles in order to visualize the ON_Brep structure as a solid in OpenGL View.
 
 
==Week 7/07/2015  15/07/2015==
 
* Start referring the poly2tri_CDT method in librt/src/primitive/brep/brep.cpp file.
 
* I am still struggling with browsing surface triangles in ON_Brep structure.
 

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