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  1. 2D Sketch Editor
  2. Add exec option to search
  3. AdityaGulati-Proposal1
  4. Advanced Sketch Primitive Editor
  5. An Introduction To New Developers
  6. Analysis Library
  7. Annotations
  8. Astronomical units
  9. Automated cutaway view tool
  10. Automated exploded view tool
  11. BSD Documentation License
  12. Backstaff
  13. Benchmark Performance Database
  14. Bending light
  15. Blender file format converter
  16. BoT
  17. BoT Editing
  18. Burst
  19. Celestial mechanics particle system
  20. Changing the properties of primitive objects
  21. Code Cleanup
  22. Code Reduction
  23. Coherent Raytracing
  24. Common NetMsg Exchanges
  25. Community Publication Portal
  26. Compiling
  27. Compiling/Eclipse
  28. Compiling/Eclipse/Manually
  29. Compiling/XCode
  30. Conic curve support
  31. Consolidate image processing
  32. Contents of the updated MCAD library
  33. Continuous Integration
  34. Convert BoT to Pipe
  35. Convert MGED from Tk to Qt
  36. Creating and editing arbn primitives
  37. Creating primitive objects
  38. Density functions
  39. Determining the properties of primitive objects
  40. Deuces
  41. Disclaimer
  42. Doxygen
  43. ESA Summer of Code in Space/Project Ideas
  44. Early Raytracing History
  45. Emacs
  46. Escuelas
  47. Example libbu
  48. Faster Overlap Detection
  49. Fix Bugs
  50. GCV Plugin Tutorial
  51. GED Transactions
  52. GUI Integration of Analysis Tools
  53. General Tree Walker
  54. Generalized abstracted spacial partitioning capability
  55. GenericMultiStringMsg
  56. Geometric Constraint Solver
  57. GeometryChunkMsg
  58. GeometryManifestMsg
  59. GeometryReqMsg
  60. Geometry Conversion Library
  61. Geometry Selection Functionality
  62. Geometry Viewer Application for BRL-CAD
  63. Google Code In
  64. Google Code In/2012
  65. Google Code In/2013
  66. Google Code In/2014
  67. Google Code In/2017/Tasks
  68. Google Doc Camp
  69. Google Summer of Code/2015
  70. Google Summer of Code/2016
  71. Google Summer of Code/2017
  72. Google Summer of Code/2018
  73. Google Summer of Code/Project Ideas
  74. High Dynamic Range Support
  75. Http://brlcad.org/wiki/User:Anoop/Logs
  76. IGES import improvements
  77. IRC
  78. Implicit to NURBS conversion
  79. Improve Spline/Bézier Support
  80. Level of Detail Wireframes
  81. LibreCAD 3 UI
  82. Libsvn within Geometry Database Format
  83. Logo
  84. MGED CMD brep
  85. MGED CMD voxelize
  86. MGED to Archer Command Migration
  87. Main page
  88. Material and Shader Objects
  89. Materials Database
  90. Mediawiki 3D Geometry Extension
  91. Mesh library cleanup
  92. MgedFAQ
  93. Msgid1010480
  94. NMG Editing
  95. NMG Raytracing Performance Improvement
  96. NURBS
  97. NURBS Booleans
  98. NURBS Editing Support
  99. NURBS Optimization and Cleanup
  100. NURBS TODO
  101. NURBS Tessellation
  102. NetMsgTypes
  103. NewSessionFAIL
  104. NewSessionReqMsg
  105. New Cross-Platform 2D Framebuffer
  106. New Cross-Platform 3D Display Manager
  107. Non-vacuum gravity simulator
  108. OGV
  109. OGV on FreeBSD
  110. Object-oriented interfaces
  111. Online Geometry Viewer Back-end
  112. Online Geometry Viewer Back-end GSOC 2018
  113. Online Geometry Viewer Interface
  114. OpenCL GPGPU Complex Raytracing
  115. OpenCL GPGPU Raytracing
  116. OpenCL GPGPU Spatial Partitioning Raytracing
  117. Overlap tool
  118. Package Library Extensions
  119. Patches
  120. Perl Bindings
  121. Perl Geometry
  122. Plate Mode NURBS raytracing
  123. Polarization
  124. Povray
  125. ProE-BRL
  126. Projecto VeRDE
  127. Python Bindings
  128. Python Geometry
  129. Ronja
  130. SJ1
  131. STEP2G
  132. STEP AP 242 Parser
  133. STEP Coverage Test
  134. STEP Incremental Loading
  135. STEP Libraries
  136. STEP Multiple Protocol Parsing
  137. STEP Viewer
  138. STEP exporter
  139. STEP importer improvements
  140. SVN+SSH
  141. Shader Enhancements
  142. Space Partitioning for Tessellation
  143. Synchronize Wiki with Docbook
  144. Tutorial/Blender to CAD
  145. Tutorial/Mug
  146. Tutorial/Newbie
  147. Tutorial/Shaders
  148. Undoing-a-commit
  149. VOL
  150. Vector Drawings from NURBS
  151. Vgr
  152. Visualizing Constructive Solid Geometry (CSG)
  153. Voxelize
  154. X3D Importer

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