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ascDate Name Thumbnail Size User Description Versions
06:06, 18 August 2008 Error.gif (file) 1 KB Dloman   1
06:07, 18 August 2008 NeedsWork.gif (file) 953 B Dloman   1
06:07, 18 August 2008 User Contributed16.gif (file) 1,006 B Dloman   1
04:07, 17 October 2008 Example ars.png (file) 242 KB Sean Example ARS Primitive 1
13:38, 17 October 2008 Interactive Raytracing - The nirt Command.pdf (file) 546 KB Starseeker   1
14:06, 14 November 2008 GeometryEngine 14NOV08 1400.png (file) 86 KB Dloman UML Diagram of the Geometry Engine Architecture as of 14NOV08 @ 1400 1
14:11, 14 November 2008 GeometryService 14NOV08 1400.png (file) 109 KB Dloman UML Diagram of the Geometry Service Architecture as of 14NOV08 @ 1400 1
11:50, 21 November 2008 GeometryEngineUML.png (file) 90 KB Dloman   3
11:54, 21 November 2008 GeometryService UML.png (file) 105 KB Dloman   2
11:55, 21 November 2008 IBME UML.png (file) 212 KB Dloman   2
17:28, 30 December 2008 Ychar.png (file) 1 KB Paulcs This is a GIMP image of the Y character. 1
17:30, 30 December 2008 Ychar ebm Wireframe.jpg (file) 15 KB Paulcs This is an image of the ebm's wireframe in MGED Graphics Window. 1
17:31, 30 December 2008 Ychar ebm Raytraced.jpg (file) 14 KB Paulcs This is a screenshoot of the raytraced region of the ebm. 1
02:37, 16 March 2009 Brlcad gsoc2009 flyer.png (file) 1.15 MB Sean BRL-CAD GSoC 2009 Flyer 1
03:18, 7 April 2009 Box.png (file) 19 KB Ddreeves70 BREP Box in the nurb_tests.g that was provided to me by starseeker. 1
05:19, 7 April 2009 Brep Cone.png (file) 37 KB Ddreeves70   2
05:28, 7 April 2009 Brep dentedSphere.png (file) 48 KB Ddreeves70   2
11:03, 13 April 2009 Cyl special trim.png (file) 32 KB Ddreeves70 Don't get excited this is very special case trimming. 1
01:18, 14 April 2009 Brep Cylinder.png (file) 32 KB Ddreeves70   3
01:25, 14 April 2009 Brep Paraboloid.png (file) 21 KB Ddreeves70   1
01:27, 14 April 2009 Brep Pipe.png (file) 8 KB Ddreeves70   2
01:32, 14 April 2009 Brep Sph Cyl 1.png (file) 57 KB Ddreeves70   1
01:37, 14 April 2009 Brep Sphere.png (file) 47 KB Ddreeves70   1
01:39, 14 April 2009 Brep Torus.png (file) 31 KB Ddreeves70   4
01:41, 14 April 2009 Brep Tube.png (file) 43 KB Ddreeves70   1
01:06, 15 April 2009 ConverterTable.jpg (file) 51 KB AlexandreGuedes   1
06:09, 15 April 2009 WorkScope.jpg (file) 24 KB AlexandreGuedes   1
00:51, 19 April 2009 Brep Rebuilt Sphere.png (file) 36 KB Ddreeves70   2
02:35, 19 April 2009 Brep Dented Sphere.png (file) 50 KB Ddreeves70   2
10:09, 19 April 2009 Brep Sph Cyl 2.png (file) 41 KB Ddreeves70   2
13:15, 19 April 2009 Brep Ellipsoid.png (file) 35 KB Ddreeves70   2
22:58, 19 April 2009 Brep Perfume Bottle.png (file) 46 KB Ddreeves70   1
13:41, 29 May 2009 Light1.png (file) 87 KB Sean Example of three colored light sources over a box. Scene rendered with default (30%) ambient illumination. 1
13:45, 29 May 2009 Light2.png (file) 48 KB Sean Example of three colored light sources over a box. Scene rendered with 0% ambient illumination. 1
13:53, 29 May 2009 Light3.png (file) 49 KB Sean Example of three colored light sources over a box. Scene rendered with 0% ambient illumination. Light fraction is 2.0 for double intensity. 1
13:55, 29 May 2009 Light4.png (file) 39 KB Sean Example of three colored light sources over a box. Scene rendered with 0% ambient illumination. Light fraction is 10.0 for blooming intensity. 1
14:32, 29 May 2009 Phong.png (file) 50 KB Sean Example of Phong illumination, pulled from the Wikipedia. Provided under GFDL. 1
14:39, 29 May 2009 Light5.png (file) 41 KB Sean Example of three colored light sources over a box. Scene rendered with 0% ambient illumination. Light fraction is 10.0 for high intensity. Specular is 0.7 and diffuse is 0.3 (default). 1
14:39, 29 May 2009 Light6.png (file) 40 KB Sean Example of three colored light sources over a box. Scene rendered with 0% ambient illumination. Light fraction is 10.0 for high intensity. Specular is 0.5 and diffuse is 0.5 for more 'dulled' reflectance. 1
14:40, 29 May 2009 Light7.png (file) 39 KB Sean Example of three colored light sources over a box. Scene rendered with 0% ambient illumination. Light fraction is 10.0 for high intensity. Specular is 0 and diffuse is 1 for maximally diffuse reflectance. 1
14:41, 29 May 2009 Light8.png (file) 24 KB Sean Example of three colored light sources over a box. Scene rendered with 0% ambient illumination. Light fraction is 10.0 for high intensity. Specular is 1 and diffuse is 0 for maximally specular reflectance. 1
14:53, 29 May 2009 Light brg.png (file) 255 KB Sean Example of three colored light sources over a box looking down from above. Scene rendered with 0% ambient illumination with a 1.0 light fraction on all three lights. 1
15:04, 29 May 2009 Light brg10.png (file) 270 KB Sean Example of three colored light sources over a box looking down from above. Scene rendered with 0% ambient illumination with a 10.0 light fraction on all three lights. 1
15:12, 29 May 2009 Light brg20.png (file) 244 KB Sean Example of three colored light sources over a box looking down from above. Scene rendered with 0% ambient illumination with a 20.0 light fraction on all three lights. 1
14:13, 3 August 2009 G3d-2009-08-03.png (file) 96 KB Ralith A screenshot depicting the current state G3D's Qt-based GUI 1
04:09, 29 October 2009 Hexbolt.png (file) 961 KB Sean Example hex bolt screenshot 1
18:24, 11 February 2010 Projecto VeRDE nave1.jpg (file) 64 KB Sean   1
18:25, 11 February 2010 Projecto VeRDE nave2.jpg (file) 76 KB Sean   1
18:25, 11 February 2010 Projecto VeRDE nave3.jpg (file) 68 KB Sean   1
18:27, 11 February 2010 Projecto VeRDE nave4.jpg (file) 25 KB Sean   1

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